@polygonjs/polygonjs
Version:
node-based WebGL 3D engine https://polygonjs.com
18 lines (14 loc) • 507 B
text/typescript
import {CATEGORY_MAT} from './Category';
import {MeshBasicMatNode} from '../../../nodes/mat/MeshBasic';
import {MeshStandardMatNode} from '../../../nodes/mat/MeshStandard';
export interface MatNodeChildrenMap {
meshBasic: MeshBasicMatNode;
meshStandard: MeshStandardMatNode;
}
import {PolyEngine} from '../../../Poly';
export class MatRegister {
static run(poly: PolyEngine) {
poly.registerNode(MeshBasicMatNode, CATEGORY_MAT.MESH);
poly.registerNode(MeshStandardMatNode, CATEGORY_MAT.MESH);
}
}