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@polygonjs/polygonjs

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node-based WebGL 3D engine https://polygonjs.com

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import {CATEGORY_EVENT} from './Category'; import {AnimationEventNode} from '../../../nodes/event/Animation'; import {AnyEventNode} from '../../../nodes/event/Any'; import {AudioEventNode} from '../../../nodes/event/Audio'; import {BlockEventNode} from '../../../nodes/event/Block'; import {ButtonEventNode} from '../../../nodes/event/Button'; // import {CameraDeviceOrientationControlsEventNode} from '../../../nodes/event/CameraDeviceOrientationControls'; import {CameraMapControlsEventNode} from '../../../nodes/event/CameraMapControls'; import {CameraOrbitControlsEventNode} from '../../../nodes/event/CameraOrbitControls'; import {CameraPanZoomControlsEventNode} from '../../../nodes/event/CameraPanZoomControls'; import {DebounceEventNode} from '../../../nodes/event/Debounce'; import {DelayEventNode} from '../../../nodes/event/Delay'; import {CodeEventNode} from '../../../nodes/event/Code'; import {DragEventNode} from '../../../nodes/event/Drag'; import {FirstPersonControlsEventNode} from '../../../nodes/event/FirstPersonControls'; import {IntersectDataEventNode} from '../../../nodes/event/IntersectData'; import {KeyboardEventNode} from '../../../nodes/event/Keyboard'; import {LimitEventNode} from '../../../nodes/event/Limit'; import {MessageEventNode} from '../../../nodes/event/Message'; import {MobileJoystickControlsEventNode} from '../../../nodes/event/MobileJoystickControls'; import {MouseEventNode} from '../../../nodes/event/Mouse'; import {NodeCookEventNode} from '../../../nodes/event/NodeCook'; import {NullEventNode} from '../../../nodes/event/Null'; import {ParamEventNode} from '../../../nodes/event/Param'; // import {PlayerControlsEventNode} from '../../../nodes/event/PlayerControls'; import {PointerEventNode} from '../../../nodes/event/Pointer'; import {RaycastEventNode} from '../../../nodes/event/Raycast'; import {SceneEventNode} from '../../../nodes/event/Scene'; import {ScrollTriggerEventNode} from '../../../nodes/event/ScrollTrigger'; import {SetFlagEventNode} from '../../../nodes/event/SetFlag'; import {SetParamEventNode} from '../../../nodes/event/SetParam'; import {SequenceEventNode} from '../../../nodes/event/Sequence'; import {ThrottleEventNode} from '../../../nodes/event/Throttle'; import {TimerEventNode} from '../../../nodes/event/Timer'; import {TouchEventNode} from '../../../nodes/event/Touch'; import {ViewerEventNode} from '../../../nodes/event/Viewer'; import {WindowEventNode} from '../../../nodes/event/Window'; // networks import {ActorsNetworkEventNode} from '../../../nodes/event/ActorsNetwork'; import {AnimationsNetworkEventNode} from '../../../nodes/event/AnimationsNetwork'; import {AudioNetworkEventNode} from '../../../nodes/event/AudioNetwork'; import {CopNetworkEventNode} from '../../../nodes/event/CopNetwork'; import {EventsNetworkEventNode} from '../../../nodes/event/EventsNetwork'; import {MaterialsNetworkEventNode} from '../../../nodes/event/MaterialsNetwork'; import {PostProcessNetworkEventNode} from '../../../nodes/event/PostProcessNetwork'; import {RenderersNetworkEventNode} from '../../../nodes/event/RenderersNetwork'; export interface EventNodeChildrenMap { audio: AudioEventNode; animation: AnimationEventNode; any: AnyEventNode; block: BlockEventNode; button: ButtonEventNode; // cameraDeviceOrientationControls: CameraDeviceOrientationControlsEventNode; cameraMapControls: CameraOrbitControlsEventNode; cameraOrbitControls: CameraMapControlsEventNode; cameraPanZoomControls: CameraPanZoomControlsEventNode; debounce: DebounceEventNode; delay: DelayEventNode; drag: DragEventNode; code: CodeEventNode; firstPersonControls: FirstPersonControlsEventNode; intersectData: IntersectDataEventNode; keyboard: KeyboardEventNode; limit: LimitEventNode; message: MessageEventNode; mobileJoystickControls: MobileJoystickControlsEventNode; mouse: MouseEventNode; nodeCook: NodeCookEventNode; null: NullEventNode; param: ParamEventNode; // playerControls: PlayerControlsEventNode; pointer: PointerEventNode; raycast: RaycastEventNode; scene: SceneEventNode; scrollTrigger: ScrollTriggerEventNode; setFlag: SetFlagEventNode; setParam: SetParamEventNode; sequence: SequenceEventNode; throttle: ThrottleEventNode; timer: TimerEventNode; touch: TouchEventNode; viewer: ViewerEventNode; window: WindowEventNode; // networks actorsNetwork: ActorsNetworkEventNode; animationsNetwork: AnimationsNetworkEventNode; audioNetwork: AudioNetworkEventNode; copNetwork: CopNetworkEventNode; eventsNetwork: EventsNetworkEventNode; materialsNetwork: MaterialsNetworkEventNode; postProcessNetwork: PostProcessNetworkEventNode; renderersNetwork: RenderersNetworkEventNode; } import {PolyEngine} from '../../../Poly'; export class EventRegister { static run(poly: PolyEngine) { poly.registerNode(AnimationEventNode, CATEGORY_EVENT.SCENE); poly.registerNode(AnyEventNode, CATEGORY_EVENT.MISC); poly.registerNode(AudioEventNode, CATEGORY_EVENT.MISC); poly.registerNode(BlockEventNode, CATEGORY_EVENT.MISC); poly.registerNode(ButtonEventNode, CATEGORY_EVENT.MISC); // poly.registerNode(CameraDeviceOrientationControlsEventNode, CATEGORY_EVENT.CAMERA); poly.registerNode(CameraMapControlsEventNode, CATEGORY_EVENT.CAMERA); poly.registerNode(CameraOrbitControlsEventNode, CATEGORY_EVENT.CAMERA); poly.registerNode(CameraPanZoomControlsEventNode, CATEGORY_EVENT.CAMERA); poly.registerNode(DebounceEventNode, CATEGORY_EVENT.MISC); poly.registerNode(DelayEventNode, CATEGORY_EVENT.MISC); poly.registerNode(CodeEventNode, CATEGORY_EVENT.ADVANCED); poly.registerNode(DragEventNode, CATEGORY_EVENT.INPUT); poly.registerNode(FirstPersonControlsEventNode, CATEGORY_EVENT.CAMERA); poly.registerNode(IntersectDataEventNode, CATEGORY_EVENT.MISC); poly.registerNode(KeyboardEventNode, CATEGORY_EVENT.INPUT); poly.registerNode(LimitEventNode, CATEGORY_EVENT.MISC); poly.registerNode(MessageEventNode, CATEGORY_EVENT.MISC); poly.registerNode(MobileJoystickControlsEventNode, CATEGORY_EVENT.CAMERA); poly.registerNode(MouseEventNode, CATEGORY_EVENT.INPUT); poly.registerNode(NodeCookEventNode, CATEGORY_EVENT.SCENE); poly.registerNode(NullEventNode, CATEGORY_EVENT.MISC); poly.registerNode(ParamEventNode, CATEGORY_EVENT.INPUT); // poly.registerNode(PlayerControlsEventNode, CATEGORY_EVENT.MISC); poly.registerNode(PointerEventNode, CATEGORY_EVENT.INPUT); poly.registerNode(RaycastEventNode, CATEGORY_EVENT.MISC); poly.registerNode(SceneEventNode, CATEGORY_EVENT.SCENE); poly.registerNode(ScrollTriggerEventNode, CATEGORY_EVENT.MISC); poly.registerNode(SetFlagEventNode, CATEGORY_EVENT.SCENE); poly.registerNode(SetParamEventNode, CATEGORY_EVENT.SCENE); poly.registerNode(SequenceEventNode, CATEGORY_EVENT.MISC); poly.registerNode(ThrottleEventNode, CATEGORY_EVENT.MISC); poly.registerNode(TimerEventNode, CATEGORY_EVENT.MISC); poly.registerNode(TouchEventNode, CATEGORY_EVENT.INPUT); poly.registerNode(ViewerEventNode, CATEGORY_EVENT.MISC); poly.registerNode(WindowEventNode, CATEGORY_EVENT.INPUT); // networks poly.registerNode(ActorsNetworkEventNode, CATEGORY_EVENT.NETWORK); poly.registerNode(AnimationsNetworkEventNode, CATEGORY_EVENT.NETWORK); poly.registerNode(AudioNetworkEventNode, CATEGORY_EVENT.NETWORK); poly.registerNode(CopNetworkEventNode, CATEGORY_EVENT.NETWORK); poly.registerNode(EventsNetworkEventNode, CATEGORY_EVENT.NETWORK); poly.registerNode(MaterialsNetworkEventNode, CATEGORY_EVENT.NETWORK); poly.registerNode(PostProcessNetworkEventNode, CATEGORY_EVENT.NETWORK); poly.registerNode(RenderersNetworkEventNode, CATEGORY_EVENT.NETWORK); } }