@polygonjs/polygonjs
Version:
node-based WebGL 3D engine https://polygonjs.com
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text/typescript
import {CATEGORY_EVENT} from './Category';
import {AnimationEventNode} from '../../../nodes/event/Animation';
import {AnyEventNode} from '../../../nodes/event/Any';
import {AudioEventNode} from '../../../nodes/event/Audio';
import {BlockEventNode} from '../../../nodes/event/Block';
import {ButtonEventNode} from '../../../nodes/event/Button';
// import {CameraDeviceOrientationControlsEventNode} from '../../../nodes/event/CameraDeviceOrientationControls';
import {CameraMapControlsEventNode} from '../../../nodes/event/CameraMapControls';
import {CameraOrbitControlsEventNode} from '../../../nodes/event/CameraOrbitControls';
import {CameraPanZoomControlsEventNode} from '../../../nodes/event/CameraPanZoomControls';
import {DebounceEventNode} from '../../../nodes/event/Debounce';
import {DelayEventNode} from '../../../nodes/event/Delay';
import {CodeEventNode} from '../../../nodes/event/Code';
import {DragEventNode} from '../../../nodes/event/Drag';
import {FirstPersonControlsEventNode} from '../../../nodes/event/FirstPersonControls';
import {IntersectDataEventNode} from '../../../nodes/event/IntersectData';
import {KeyboardEventNode} from '../../../nodes/event/Keyboard';
import {LimitEventNode} from '../../../nodes/event/Limit';
import {MessageEventNode} from '../../../nodes/event/Message';
import {MobileJoystickControlsEventNode} from '../../../nodes/event/MobileJoystickControls';
import {MouseEventNode} from '../../../nodes/event/Mouse';
import {NodeCookEventNode} from '../../../nodes/event/NodeCook';
import {NullEventNode} from '../../../nodes/event/Null';
import {ParamEventNode} from '../../../nodes/event/Param';
// import {PlayerControlsEventNode} from '../../../nodes/event/PlayerControls';
import {PointerEventNode} from '../../../nodes/event/Pointer';
import {RaycastEventNode} from '../../../nodes/event/Raycast';
import {SceneEventNode} from '../../../nodes/event/Scene';
import {ScrollTriggerEventNode} from '../../../nodes/event/ScrollTrigger';
import {SetFlagEventNode} from '../../../nodes/event/SetFlag';
import {SetParamEventNode} from '../../../nodes/event/SetParam';
import {SequenceEventNode} from '../../../nodes/event/Sequence';
import {ThrottleEventNode} from '../../../nodes/event/Throttle';
import {TimerEventNode} from '../../../nodes/event/Timer';
import {TouchEventNode} from '../../../nodes/event/Touch';
import {ViewerEventNode} from '../../../nodes/event/Viewer';
import {WindowEventNode} from '../../../nodes/event/Window';
// networks
import {ActorsNetworkEventNode} from '../../../nodes/event/ActorsNetwork';
import {AnimationsNetworkEventNode} from '../../../nodes/event/AnimationsNetwork';
import {AudioNetworkEventNode} from '../../../nodes/event/AudioNetwork';
import {CopNetworkEventNode} from '../../../nodes/event/CopNetwork';
import {EventsNetworkEventNode} from '../../../nodes/event/EventsNetwork';
import {MaterialsNetworkEventNode} from '../../../nodes/event/MaterialsNetwork';
import {PostProcessNetworkEventNode} from '../../../nodes/event/PostProcessNetwork';
import {RenderersNetworkEventNode} from '../../../nodes/event/RenderersNetwork';
export interface EventNodeChildrenMap {
audio: AudioEventNode;
animation: AnimationEventNode;
any: AnyEventNode;
block: BlockEventNode;
button: ButtonEventNode;
// cameraDeviceOrientationControls: CameraDeviceOrientationControlsEventNode;
cameraMapControls: CameraOrbitControlsEventNode;
cameraOrbitControls: CameraMapControlsEventNode;
cameraPanZoomControls: CameraPanZoomControlsEventNode;
debounce: DebounceEventNode;
delay: DelayEventNode;
drag: DragEventNode;
code: CodeEventNode;
firstPersonControls: FirstPersonControlsEventNode;
intersectData: IntersectDataEventNode;
keyboard: KeyboardEventNode;
limit: LimitEventNode;
message: MessageEventNode;
mobileJoystickControls: MobileJoystickControlsEventNode;
mouse: MouseEventNode;
nodeCook: NodeCookEventNode;
null: NullEventNode;
param: ParamEventNode;
// playerControls: PlayerControlsEventNode;
pointer: PointerEventNode;
raycast: RaycastEventNode;
scene: SceneEventNode;
scrollTrigger: ScrollTriggerEventNode;
setFlag: SetFlagEventNode;
setParam: SetParamEventNode;
sequence: SequenceEventNode;
throttle: ThrottleEventNode;
timer: TimerEventNode;
touch: TouchEventNode;
viewer: ViewerEventNode;
window: WindowEventNode;
// networks
actorsNetwork: ActorsNetworkEventNode;
animationsNetwork: AnimationsNetworkEventNode;
audioNetwork: AudioNetworkEventNode;
copNetwork: CopNetworkEventNode;
eventsNetwork: EventsNetworkEventNode;
materialsNetwork: MaterialsNetworkEventNode;
postProcessNetwork: PostProcessNetworkEventNode;
renderersNetwork: RenderersNetworkEventNode;
}
import {PolyEngine} from '../../../Poly';
export class EventRegister {
static run(poly: PolyEngine) {
poly.registerNode(AnimationEventNode, CATEGORY_EVENT.SCENE);
poly.registerNode(AnyEventNode, CATEGORY_EVENT.MISC);
poly.registerNode(AudioEventNode, CATEGORY_EVENT.MISC);
poly.registerNode(BlockEventNode, CATEGORY_EVENT.MISC);
poly.registerNode(ButtonEventNode, CATEGORY_EVENT.MISC);
// poly.registerNode(CameraDeviceOrientationControlsEventNode, CATEGORY_EVENT.CAMERA);
poly.registerNode(CameraMapControlsEventNode, CATEGORY_EVENT.CAMERA);
poly.registerNode(CameraOrbitControlsEventNode, CATEGORY_EVENT.CAMERA);
poly.registerNode(CameraPanZoomControlsEventNode, CATEGORY_EVENT.CAMERA);
poly.registerNode(DebounceEventNode, CATEGORY_EVENT.MISC);
poly.registerNode(DelayEventNode, CATEGORY_EVENT.MISC);
poly.registerNode(CodeEventNode, CATEGORY_EVENT.ADVANCED);
poly.registerNode(DragEventNode, CATEGORY_EVENT.INPUT);
poly.registerNode(FirstPersonControlsEventNode, CATEGORY_EVENT.CAMERA);
poly.registerNode(IntersectDataEventNode, CATEGORY_EVENT.MISC);
poly.registerNode(KeyboardEventNode, CATEGORY_EVENT.INPUT);
poly.registerNode(LimitEventNode, CATEGORY_EVENT.MISC);
poly.registerNode(MessageEventNode, CATEGORY_EVENT.MISC);
poly.registerNode(MobileJoystickControlsEventNode, CATEGORY_EVENT.CAMERA);
poly.registerNode(MouseEventNode, CATEGORY_EVENT.INPUT);
poly.registerNode(NodeCookEventNode, CATEGORY_EVENT.SCENE);
poly.registerNode(NullEventNode, CATEGORY_EVENT.MISC);
poly.registerNode(ParamEventNode, CATEGORY_EVENT.INPUT);
// poly.registerNode(PlayerControlsEventNode, CATEGORY_EVENT.MISC);
poly.registerNode(PointerEventNode, CATEGORY_EVENT.INPUT);
poly.registerNode(RaycastEventNode, CATEGORY_EVENT.MISC);
poly.registerNode(SceneEventNode, CATEGORY_EVENT.SCENE);
poly.registerNode(ScrollTriggerEventNode, CATEGORY_EVENT.MISC);
poly.registerNode(SetFlagEventNode, CATEGORY_EVENT.SCENE);
poly.registerNode(SetParamEventNode, CATEGORY_EVENT.SCENE);
poly.registerNode(SequenceEventNode, CATEGORY_EVENT.MISC);
poly.registerNode(ThrottleEventNode, CATEGORY_EVENT.MISC);
poly.registerNode(TimerEventNode, CATEGORY_EVENT.MISC);
poly.registerNode(TouchEventNode, CATEGORY_EVENT.INPUT);
poly.registerNode(ViewerEventNode, CATEGORY_EVENT.MISC);
poly.registerNode(WindowEventNode, CATEGORY_EVENT.INPUT);
// networks
poly.registerNode(ActorsNetworkEventNode, CATEGORY_EVENT.NETWORK);
poly.registerNode(AnimationsNetworkEventNode, CATEGORY_EVENT.NETWORK);
poly.registerNode(AudioNetworkEventNode, CATEGORY_EVENT.NETWORK);
poly.registerNode(CopNetworkEventNode, CATEGORY_EVENT.NETWORK);
poly.registerNode(EventsNetworkEventNode, CATEGORY_EVENT.NETWORK);
poly.registerNode(MaterialsNetworkEventNode, CATEGORY_EVENT.NETWORK);
poly.registerNode(PostProcessNetworkEventNode, CATEGORY_EVENT.NETWORK);
poly.registerNode(RenderersNetworkEventNode, CATEGORY_EVENT.NETWORK);
}
}