@polygonjs/polygonjs
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node-based WebGL 3D engine https://polygonjs.com
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text/typescript
// import {CATEGORY_AUDIO} from './Category';
// import {AMSynthAudioNode} from '../../../nodes/audio/AMSynth';
// import {AutoFilterAudioNode} from '../../../nodes/audio/AutoFilter';
// import {AutoWahAudioNode} from '../../../nodes/audio/AutoWah';
// // import {AmplitudeEnvelopeAudioNode} from '../../../nodes/audio/AmplitudeEnvelope';
// import {BitCrusherAudioNode} from '../../../nodes/audio/BitCrusher';
// import {ChebyshevAudioNode} from '../../../nodes/audio/Chebyshev';
// import {ChorusAudioNode} from '../../../nodes/audio/Chorus';
// import {DistortionAudioNode} from '../../../nodes/audio/Distortion';
// import {EnvelopeAudioNode} from '../../../nodes/audio/Envelope';
// import {FFTAudioNode} from '../../../nodes/audio/FFT';
// import {FMSynthAudioNode} from '../../../nodes/audio/FMSynth';
// import {FeedbackDelayAudioNode} from '../../../nodes/audio/FeedbackDelay';
// import {FetchAudioNode} from '../../../nodes/audio/Fetch';
// import {FileAudioNode} from '../../../nodes/audio/File';
// import {FrequencyShifterAudioNode} from '../../../nodes/audio/FrequencyShifter';
// import {MeterAudioNode} from '../../../nodes/audio/Meter';
// import {MonoSynthAudioNode} from '../../../nodes/audio/MonoSynth';
// import {NoiseAudioNode} from '../../../nodes/audio/Noise';
// import {NullAudioNode} from '../../../nodes/audio/Null';
// import {PhaserAudioNode} from '../../../nodes/audio/Phaser';
// import {PingPongDelayAudioNode} from '../../../nodes/audio/PingPongDelay';
// import {PitchShiftAudioNode} from '../../../nodes/audio/PitchShift';
// import {PlayInstrumentAudioNode} from '../../../nodes/audio/PlayInstrument';
// import {PolySynthAudioNode} from '../../../nodes/audio/PolySynth';
// // import {OscillatorAudioNode} from '../../../nodes/audio/Oscillator';
// import {ReverbAudioNode} from '../../../nodes/audio/Reverb';
// import {SamplerAudioNode} from '../../../nodes/audio/Sampler';
// import {StereoWidenerAudioNode} from '../../../nodes/audio/StereoWidener';
// import {SwitchAudioNode} from '../../../nodes/audio/Switch';
// import {SynthAudioNode} from '../../../nodes/audio/Synth';
// import {TremoloAudioNode} from '../../../nodes/audio/Tremolo';
// // import {ToDestinationAudioNode} from '../../../nodes/audio/ToDestination';
// import {UserMediaAudioNode} from '../../../nodes/audio/UserMedia';
// import {VibratoAudioNode} from '../../../nodes/audio/Vibrato';
// import {VolumeAudioNode} from '../../../nodes/audio/Volume';
// import {WaveformAudioNode} from '../../../nodes/audio/Waveform';
// // networks
// import {AnimationsNetworkAudioNode} from '../../../nodes/audio/AnimationsNetwork';
// import {AudioNetworkAudioNode} from '../../../nodes/audio/AudioNetwork';
// import {CopNetworkAudioNode} from '../../../nodes/audio/CopNetwork';
// import {EventsNetworkAudioNode} from '../../../nodes/audio/EventsNetwork';
// import {MaterialsNetworkAudioNode} from '../../../nodes/audio/MaterialsNetwork';
// import {PostProcessNetworkAudioNode} from '../../../nodes/audio/PostProcessNetwork';
// import {RenderersNetworkAudioNode} from '../../../nodes/audio/RenderersNetwork';
export interface AudioNodeChildrenMap {
// AMSynth: AMSynthAudioNode;
// autoFilter: AutoFilterAudioNode;
// autoWah: AutoWahAudioNode;
// // amplitudeEnvelope: AmplitudeEnvelopeAudioNode;
// bitCrusher: BitCrusherAudioNode;
// chebyshev: ChebyshevAudioNode;
// chorus: ChorusAudioNode;
// distortion: DistortionAudioNode;
// envelope: EnvelopeAudioNode;
// FFT: FFTAudioNode;
// FMSynth: FMSynthAudioNode;
// feedbackDelay: FeedbackDelayAudioNode;
// fetch: FetchAudioNode;
// file: FileAudioNode;
// frequencyShifter: FrequencyShifterAudioNode;
// meter: MeterAudioNode;
// monoSynth: MonoSynthAudioNode;
// noise: NoiseAudioNode;
// null: NullAudioNode;
// phaser: PhaserAudioNode;
// pingPongDelay: PingPongDelayAudioNode;
// pitchShift: PitchShiftAudioNode;
// playInstrument: PlayInstrumentAudioNode;
// polySynth: PolySynthAudioNode;
// // oscillator: OscillatorAudioNode;
// reverb: ReverbAudioNode;
// sampler: SamplerAudioNode;
// stereoWidener: StereoWidenerAudioNode;
// switch: SwitchAudioNode;
// synth: SynthAudioNode;
// tremolo: TremoloAudioNode;
// // toDestination: ToDestinationAudioNode;
// userMedia: UserMediaAudioNode;
// vibrato: VibratoAudioNode;
// volume: VolumeAudioNode;
// waveform: WaveformAudioNode;
// // networks
// animationsNetwork: AnimationsNetworkAudioNode;
// audioNetwork: AudioNetworkAudioNode;
// copNetwork: CopNetworkAudioNode;
// eventsNetwork: EventsNetworkAudioNode;
// materialsNetwork: MaterialsNetworkAudioNode;
// postProcessNetwork: PostProcessNetworkAudioNode;
// renderersNetwork: RenderersNetworkAudioNode;
}
import {PolyEngine} from '../../../Poly';
export class AudioRegister {
static run(poly: PolyEngine) {
// poly.registerNode(AMSynthAudioNode, CATEGORY_AUDIO.INSTRUMENTS);
// poly.registerNode(AutoFilterAudioNode, CATEGORY_AUDIO.EFFECTS);
// poly.registerNode(AutoWahAudioNode, CATEGORY_AUDIO.EFFECTS);
// // poly.registerNode(AmplitudeEnvelopeAudioNode, CATEGORY_AUDIO.EFFECTS);
// poly.registerNode(BitCrusherAudioNode, CATEGORY_AUDIO.EFFECTS);
// poly.registerNode(ChebyshevAudioNode, CATEGORY_AUDIO.EFFECTS);
// poly.registerNode(ChorusAudioNode, CATEGORY_AUDIO.EFFECTS);
// poly.registerNode(DistortionAudioNode, CATEGORY_AUDIO.EFFECTS);
// poly.registerNode(EnvelopeAudioNode, CATEGORY_AUDIO.MISC);
// poly.registerNode(FFTAudioNode, CATEGORY_AUDIO.ANALYSER);
// poly.registerNode(FMSynthAudioNode, CATEGORY_AUDIO.INSTRUMENTS);
// poly.registerNode(FeedbackDelayAudioNode, CATEGORY_AUDIO.EFFECTS);
// poly.registerNode(FetchAudioNode, CATEGORY_AUDIO.INPUTS);
// poly.registerNode(FileAudioNode, CATEGORY_AUDIO.INPUTS);
// poly.registerNode(FrequencyShifterAudioNode, CATEGORY_AUDIO.EFFECTS);
// poly.registerNode(MeterAudioNode, CATEGORY_AUDIO.ANALYSER);
// poly.registerNode(MonoSynthAudioNode, CATEGORY_AUDIO.INSTRUMENTS);
// poly.registerNode(NoiseAudioNode, CATEGORY_AUDIO.INSTRUMENTS);
// poly.registerNode(NullAudioNode, CATEGORY_AUDIO.MISC);
// poly.registerNode(PhaserAudioNode, CATEGORY_AUDIO.EFFECTS);
// poly.registerNode(PingPongDelayAudioNode, CATEGORY_AUDIO.EFFECTS);
// poly.registerNode(PitchShiftAudioNode, CATEGORY_AUDIO.EFFECTS);
// poly.registerNode(PlayInstrumentAudioNode, CATEGORY_AUDIO.MISC);
// poly.registerNode(PolySynthAudioNode, CATEGORY_AUDIO.INSTRUMENTS);
// // poly.registerNode(OscillatorAudioNode, CATEGORY_AUDIO.MISC);
// poly.registerNode(ReverbAudioNode, CATEGORY_AUDIO.EFFECTS);
// poly.registerNode(SamplerAudioNode, CATEGORY_AUDIO.INSTRUMENTS);
// poly.registerNode(StereoWidenerAudioNode, CATEGORY_AUDIO.EFFECTS);
// poly.registerNode(SwitchAudioNode, CATEGORY_AUDIO.MISC);
// poly.registerNode(SynthAudioNode, CATEGORY_AUDIO.INSTRUMENTS);
// poly.registerNode(TremoloAudioNode, CATEGORY_AUDIO.EFFECTS);
// // poly.registerNode(ToDestinationAudioNode, CATEGORY_AUDIO.MISC);
// poly.registerNode(UserMediaAudioNode, CATEGORY_AUDIO.INPUTS);
// poly.registerNode(VibratoAudioNode, CATEGORY_AUDIO.EFFECTS);
// poly.registerNode(VolumeAudioNode, CATEGORY_AUDIO.MISC);
// poly.registerNode(WaveformAudioNode, CATEGORY_AUDIO.ANALYSER);
// // networks
// poly.registerNode(AnimationsNetworkAudioNode, CATEGORY_AUDIO.NETWORK);
// poly.registerNode(AudioNetworkAudioNode, CATEGORY_AUDIO.NETWORK);
// poly.registerNode(CopNetworkAudioNode, CATEGORY_AUDIO.NETWORK);
// poly.registerNode(EventsNetworkAudioNode, CATEGORY_AUDIO.NETWORK);
// poly.registerNode(MaterialsNetworkAudioNode, CATEGORY_AUDIO.NETWORK);
// poly.registerNode(PostProcessNetworkAudioNode, CATEGORY_AUDIO.NETWORK);
// poly.registerNode(RenderersNetworkAudioNode, CATEGORY_AUDIO.NETWORK);
}
}