@polygonjs/polygonjs
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node-based WebGL 3D engine https://polygonjs.com
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text/typescript
import {BaseSopOperation} from './_Base';
import {CoreGroup} from '../../../core/geometry/Group';
import {MathUtils, Object3D, PerspectiveCamera, Vector3, CubeCamera, WebGLCubeRenderTarget} from 'three';
import {InputCloneMode} from '../../../engine/poly/InputCloneMode';
import {DefaultOperationParams} from '../../../core/operations/_Base';
import {CameraNodeType} from '../../poly/NodeContext';
import {CameraAttribute, CORE_CAMERA_DEFAULT} from '../../../core/camera/CoreCamera';
import {CUBE_CAMERA_DEFAULT, registerCubeCamera} from '../../../core/camera/CoreCubeCamera';
import {isBooleanTrue} from '../../../core/Type';
import {CameraHelper} from '../../../core/helpers/CameraHelper';
import {ThreejsCoreObject} from '../../../core/geometry/modules/three/ThreejsCoreObject';
import type {BaseNodeType} from '../../nodes/_Base';
import {DefaultObjectContentConstructor, ObjectType, registerObjectType} from '../../../core/geometry/Constant';
interface CreateCubeCameraParams {
near: number;
far: number;
resolution: number;
}
interface UpdateCubeCameraParams {
showHelper: boolean;
matrixAutoUpdate: boolean;
name: string;
}
interface CubeCameraSopParams extends CreateCubeCameraParams, UpdateCubeCameraParams, DefaultOperationParams {
position: Vector3;
rotation: Vector3;
}
interface AttributeOptions {}
export class CubeCameraExtended extends CubeCamera {
override copy(source: CubeCamera, recursive: boolean) {
const clonedCubeCamera = super.copy(source as this, recursive);
// remove current children
let child: Object3D | undefined;
while ((child = clonedCubeCamera.children[0])) {
clonedCubeCamera.remove(child);
}
// then re-add the source ones only (and not the ones created in the constructor)
for (let srcChild of source.children) {
clonedCubeCamera.add(srcChild.clone());
}
// copy the renderTarget
clonedCubeCamera.renderTarget = source.renderTarget;
return clonedCubeCamera;
}
}
export class CubeCameraSopOperation extends BaseSopOperation {
static override readonly DEFAULT_PARAMS: CubeCameraSopParams = {
near: CORE_CAMERA_DEFAULT.near,
far: CORE_CAMERA_DEFAULT.far,
resolution: CUBE_CAMERA_DEFAULT.resolution,
position: new Vector3(0, 0, 0),
rotation: new Vector3(0, 0, 0),
showHelper: false,
matrixAutoUpdate: true,
name: CameraNodeType.CUBE,
};
static override readonly INPUT_CLONED_STATE = InputCloneMode.NEVER;
static override type(): Readonly<CameraNodeType.CUBE> {
return CameraNodeType.CUBE;
}
static override onRegister = registerCubeCamera;
override cook(inputCoreGroups: CoreGroup[], params: CubeCameraSopParams) {
const camera = CubeCameraSopOperation.createCamera(params, this._node);
camera.name = params.name || CameraNodeType.CUBE;
camera.position.copy(params.position);
camera.rotation.set(
MathUtils.degToRad(params.rotation.x),
MathUtils.degToRad(params.rotation.y),
MathUtils.degToRad(params.rotation.z)
);
CubeCameraSopOperation.updateCamera(camera, params);
const objects: Object3D[] = [camera];
return this.createCoreGroupFromObjects(objects);
}
static updateCamera(camera: CubeCamera, params: UpdateCubeCameraParams) {
// this needs to be .updateWorldMatrix and not .updateMatrix
// as otherwise the camera appears to behave find in most cases,
// except when using the sop/cameraRenderScene
camera.updateWorldMatrix(false, true);
const childCameras = camera.children.filter(
(c) => (c as PerspectiveCamera).isPerspectiveCamera
) as PerspectiveCamera[];
let i = 0;
for (const childCamera of childCameras) {
childCamera.name = `${camera.name}-perspectiveCamera-${i}`;
childCamera.updateProjectionMatrix();
i++;
}
camera.matrixAutoUpdate = params.matrixAutoUpdate;
CubeCameraSopOperation.setCameraAttributes(camera, params);
if (isBooleanTrue(params.showHelper)) {
this._addHelper(childCameras);
} else {
this._removeHelper(childCameras);
}
}
private static _addHelper(childCameras: PerspectiveCamera[]) {
for (const childCamera of childCameras) {
const helper = new CameraHelper(childCamera);
helper.update();
childCamera.add(helper);
}
}
private static _removeHelper(childCameras: PerspectiveCamera[]) {
for (const childCamera of childCameras) {
const helpers = childCamera.children.filter((c) => c instanceof CameraHelper);
for (const helper of helpers) {
childCamera.remove(helper);
}
}
}
static createCamera(params: CreateCubeCameraParams, nodeGenerator?: BaseNodeType) {
const cubeRenderTarget = new WebGLCubeRenderTarget(params.resolution);
registerObjectType({
type: ObjectType.CUBE_CAMERA,
checkFunc: (o) => {
if ((o as CubeCamera).renderTarget) {
return ObjectType.CUBE_CAMERA;
}
},
ctor: CubeCameraExtended as any as DefaultObjectContentConstructor,
humanName: ObjectType.CUBE_CAMERA,
});
const camera = new CubeCameraExtended(params.near, params.far, cubeRenderTarget);
if (nodeGenerator) {
ThreejsCoreObject.addAttribute(camera, CameraAttribute.NODE_ID, nodeGenerator.graphNodeId());
}
return camera;
}
static setCameraAttributes(camera: CubeCamera, options: AttributeOptions) {}
}