@polygonjs/polygonjs
Version:
node-based WebGL 3D engine https://polygonjs.com
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text/typescript
import {BaseSopOperation} from './_Base';
import {CoreGroup} from '../../../core/geometry/Group';
import {InputCloneMode} from '../../../engine/poly/InputCloneMode';
import {DefaultOperationParams} from '../../../core/operations/_Base';
import {ThreejsCoreObject} from '../../../core/geometry/modules/three/ThreejsCoreObject';
import {CameraAttribute} from '../../../core/camera/CoreCamera';
import {CameraSopNodeType} from '../../poly/NodeContext';
import {CoreObjectType, ObjectContent} from '../../../core/geometry/ObjectContent';
import {CoreMask} from '../../../core/geometry/Mask';
import {Vector2} from 'three';
interface CameraViewOffsetSopParams extends DefaultOperationParams {
group: string;
min: Vector2;
max: Vector2;
}
interface UpdateObjectOptions {
objects: ObjectContent<CoreObjectType>[];
params: CameraViewOffsetSopParams;
}
export class CameraViewOffsetSopOperation extends BaseSopOperation {
static override readonly DEFAULT_PARAMS: CameraViewOffsetSopParams = {
group: '',
min: new Vector2(0, 0),
max: new Vector2(1, 1),
};
static override readonly INPUT_CLONED_STATE = InputCloneMode.FROM_NODE;
static override type(): Readonly<CameraSopNodeType.VIEW_OFFSET> {
return CameraSopNodeType.VIEW_OFFSET;
}
override cook(inputCoreGroups: CoreGroup[], params: CameraViewOffsetSopParams) {
const coreGroup = inputCoreGroups[0];
const objects = CoreMask.filterObjects(coreGroup, {
group: params.group,
});
if (this._node) {
CameraViewOffsetSopOperation.updateObject({objects, params});
}
return coreGroup;
}
static updateObject(options: UpdateObjectOptions) {
const {objects, params} = options;
for (let object of objects) {
ThreejsCoreObject.addAttribute(object, CameraAttribute.VIEW_OFFSET_MIN, params.min);
ThreejsCoreObject.addAttribute(object, CameraAttribute.VIEW_OFFSET_MAX, params.max);
}
}
}