@polygonjs/polygonjs
Version:
node-based WebGL 3D engine https://polygonjs.com
11 lines (9 loc) • 358 B
text/typescript
import {BaseOperation} from '../_Base';
import {NodeContext} from '../../../engine/poly/NodeContext';
import {Texture} from 'three';
export class BaseCopOperation extends BaseOperation<NodeContext.COP> {
static override context() {
return NodeContext.COP;
}
override cook(input_contents: Texture[], params: any): Texture | Promise<Texture> | void {}
}