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@polygonjs/polygonjs

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node-based WebGL 3D engine https://polygonjs.com

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/** * sets weights for tiles * * */ import {TypedSopNode} from './_Base'; import {NodeParamsConfig, ParamConfig} from '../utils/params/ParamsConfig'; import {CoreGroup} from '../../../core/geometry/Group'; import {SopType} from '../../poly/registers/nodes/types/Sop'; import {InputCloneMode} from '../../poly/InputCloneMode'; import {CoreWFCTileAttribute} from '../../../core/wfc/WFCAttributes'; import {stringMatchMask} from '../../../core/String'; class WFCRuleTileWeightSopParamsConfig extends NodeParamsConfig { /** @param tile id */ tileId = ParamConfig.STRING('*'); /** @param weight */ weight = ParamConfig.FLOAT(1, { range: [0, 1], rangeLocked: [true, true], }); } const ParamsConfig = new WFCRuleTileWeightSopParamsConfig(); export class WFCRuleTileWeightSopNode extends TypedSopNode<WFCRuleTileWeightSopParamsConfig> { override paramsConfig = ParamsConfig; static override type() { return SopType.WFC_RULE_TILE_WEIGHT; } override initializeNode() { this.io.inputs.setCount(1); this.io.inputs.initInputsClonedState(InputCloneMode.FROM_NODE); } override async cook(inputCoreGroups: CoreGroup[]) { const coreGroup0 = inputCoreGroups[0]; const inputObjects = coreGroup0.threejsObjects(); const {tileId, weight} = this.pv; const tileObjects = inputObjects.filter((tileObject) => stringMatchMask(CoreWFCTileAttribute.getTileId(tileObject), tileId) ); for (const tileObject of tileObjects) { CoreWFCTileAttribute.setWeight(tileObject, weight); } this.setObjects(inputObjects); } }