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@polygonjs/polygonjs

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node-based WebGL 3D engine https://polygonjs.com

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/** * creates a rule that defines which tile can be next to the grid limit * * */ import {TypedSopNode} from './_Base'; import {NodeParamsConfig, ParamConfig} from '../utils/params/ParamsConfig'; import {CoreGroup} from '../../../core/geometry/Group'; import {SopType} from '../../poly/registers/nodes/types/Sop'; import {InputCloneMode} from '../../poly/InputCloneMode'; import {ALL_SIDES} from '../../../core/wfc/WFCCommon'; import {GRID_BORDER_ID, GRID_BORDER_SIDE_NAME} from '../../../core/wfc/WFCConstant'; import {CoreWFCTileAttribute} from '../../../core/wfc/WFCAttributes'; import {createRuleObject} from '../../../core/wfc/WFCRule'; import {stringMatchMask} from '../../../core/String'; class WFCRuleConnectionToGridBorderSopParamsConfig extends NodeParamsConfig { /** @param src tile id */ tileId = ParamConfig.STRING('*'); /** @param side name */ sideName = ParamConfig.STRING('*'); } const ParamsConfig = new WFCRuleConnectionToGridBorderSopParamsConfig(); export class WFCRuleConnectionToGridBorderSopNode extends TypedSopNode<WFCRuleConnectionToGridBorderSopParamsConfig> { override paramsConfig = ParamsConfig; static override type() { return SopType.WFC_RULE_CONNECTION_TO_GRID_BORDER; } override initializeNode() { this.io.inputs.setCount(1); this.io.inputs.initInputsClonedState(InputCloneMode.FROM_NODE); } override async cook(inputCoreGroups: CoreGroup[]) { const coreGroup0 = inputCoreGroups[0]; const inputObjects = coreGroup0.threejsObjects(); const {tileId, sideName} = this.pv; const tileObjects = inputObjects.filter((tileObject) => stringMatchMask(CoreWFCTileAttribute.getTileId(tileObject), tileId) ); const outputObjects = [...inputObjects]; for (const tile of tileObjects) { const tileId = CoreWFCTileAttribute.getTileId(tile); for (const side0 of ALL_SIDES) { const sideName0 = CoreWFCTileAttribute.getSideName(tile, side0); if (sideName0 && stringMatchMask(sideName0, sideName)) { const ruleObject = createRuleObject({ id0: tileId, id1: GRID_BORDER_ID, side0, side1: GRID_BORDER_SIDE_NAME, }); outputObjects.push(ruleObject); } } } this.setObjects(outputObjects); } }