@polygonjs/polygonjs
Version:
node-based WebGL 3D engine https://polygonjs.com
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text/typescript
/**
* Transforms UVs
*
*
*/
import {TypedSopNode} from './_Base';
import {UvTransformSopOperation} from '../../operations/sop/UvTransform';
import {NodeParamsConfig, ParamConfig} from '../utils/params/ParamsConfig';
import {CoreGroup} from '../../../core/geometry/Group';
import {SopType} from '../../poly/registers/nodes/types/Sop';
const DEFAULT = UvTransformSopOperation.DEFAULT_PARAMS;
class UvTransformSopParamsConfig extends NodeParamsConfig {
/** @param attribName */
attribName = ParamConfig.STRING(DEFAULT.attribName);
/** @param translate */
t = ParamConfig.VECTOR2(DEFAULT.t.toArray());
/** @param scale */
s = ParamConfig.VECTOR2(DEFAULT.s.toArray());
/** @param pivot */
pivot = ParamConfig.VECTOR2(DEFAULT.pivot.toArray());
}
const ParamsConfig = new UvTransformSopParamsConfig();
export class UvTransformSopNode extends TypedSopNode<UvTransformSopParamsConfig> {
override paramsConfig = ParamsConfig;
static override type() {
return SopType.UV_TRANSFORM;
}
override initializeNode() {
this.io.inputs.setCount(1);
this.io.inputs.initInputsClonedState(UvTransformSopOperation.INPUT_CLONED_STATE);
}
private _operation: UvTransformSopOperation | undefined;
override cook(input_contents: CoreGroup[]) {
this._operation = this._operation || new UvTransformSopOperation(this.scene(), this.states, this);
const core_group = this._operation.cook(input_contents, this.pv);
this.setCoreGroup(core_group);
}
}