@polygonjs/polygonjs
Version:
node-based WebGL 3D engine https://polygonjs.com
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text/typescript
/**
* Creates tangents
*
*/
import {TypedSopNode} from './_Base';
import {CoreGroup} from '../../../core/geometry/Group';
import {TangentSopOperation, TANGENT_MODES, TangentMode} from '../../operations/sop/Tangent';
import {NodeParamsConfig, ParamConfig} from '../utils/params/ParamsConfig';
import {SopType} from '../../poly/registers/nodes/types/Sop';
const DEFAULT = TangentSopOperation.DEFAULT_PARAMS;
class TangentSopParamsConfig extends NodeParamsConfig {
/** @param select which objects this applies the actor behavior to */
group = ParamConfig.STRING(DEFAULT.group, {
objectMask: true,
});
/** @param mode */
mode = ParamConfig.INTEGER(DEFAULT.mode, {
menu: {
entries: TANGENT_MODES.map((name, value) => ({name, value})),
},
});
/** @param closed */
closed = ParamConfig.BOOLEAN(DEFAULT.closed, {
visibleIf: {mode: TANGENT_MODES.indexOf(TangentMode.CURVE)},
});
/** @param tangent attribute name */
tangentName = ParamConfig.STRING(DEFAULT.tangentName, {
visibleIf: {mode: TANGENT_MODES.indexOf(TangentMode.CURVE)},
});
}
const ParamsConfig = new TangentSopParamsConfig();
export class TangentSopNode extends TypedSopNode<TangentSopParamsConfig> {
override readonly paramsConfig = ParamsConfig;
static override type() {
return SopType.TANGENT;
}
protected override initializeNode() {
this.io.inputs.setCount(0, 1);
this.io.inputs.initInputsClonedState(TangentSopOperation.INPUT_CLONED_STATE);
}
private _operation: TangentSopOperation | undefined;
override cook(inputCoreGroups: CoreGroup[]) {
this._operation = this._operation || new TangentSopOperation(this._scene, this.states, this);
const coreGroup = this._operation.cook(inputCoreGroups, this.pv);
this.setCoreGroup(coreGroup);
}
setMode(mode: TangentMode) {
this.p.mode.set(TANGENT_MODES.indexOf(mode));
}
}