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@polygonjs/polygonjs

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node-based WebGL 3D engine https://polygonjs.com

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/** * Sorts vertices * * */ import {AttribClass} from './../../../core/geometry/Constant'; import {TypedSopNode} from './_Base'; import {CoreGroup} from '../../../core/geometry/Group'; import {InputCloneMode} from '../../poly/InputCloneMode'; import {NodeParamsConfig, ParamConfig} from '../utils/params/ParamsConfig'; import { SortSopOperation, AXISES, SORT_MODES, SortMode, SORT_TARGET_TYPES, SortTargetType, } from '../../operations/sop/Sort'; import {SopType} from '../../poly/registers/nodes/types/Sop'; const DEFAULT = SortSopOperation.DEFAULT_PARAMS; class SortSopParamsConfig extends NodeParamsConfig { /** @param defines if this node will sort points or objects */ targetType = ParamConfig.INTEGER(DEFAULT.targetType, { menu: { entries: SORT_TARGET_TYPES.map((name, value) => ({name, value})), }, }); /** @param criteria used to sort */ mode = ParamConfig.INTEGER(DEFAULT.mode, { menu: { entries: SORT_MODES.map((name, value) => ({name, value})), }, }); /** @param seed used by the random mode */ seed = ParamConfig.INTEGER(DEFAULT.seed, { range: [0, 100], rangeLocked: [false, false], visibleIf: {mode: SORT_MODES.indexOf(SortMode.RANDOM)}, }); /** @param axis along which points will be sorted */ axis = ParamConfig.INTEGER(DEFAULT.axis, { menu: { entries: AXISES.map((name, value) => { return {name, value}; }), }, visibleIf: {mode: SORT_MODES.indexOf(SortMode.AXIS)}, }); /** @param attribute */ attribute = ParamConfig.STRING(DEFAULT.attribute, { visibleIf: {mode: SORT_MODES.indexOf(SortMode.ATTRIBUTE)}, }); /** @param invert the sort */ invert = ParamConfig.BOOLEAN(DEFAULT.invert); } const ParamsConfig = new SortSopParamsConfig(); export class SortSopNode extends TypedSopNode<SortSopParamsConfig> { override paramsConfig = ParamsConfig; static override type() { return SopType.SORT; } override initializeNode() { this.io.inputs.setCount(1); this.io.inputs.initInputsClonedState([InputCloneMode.FROM_NODE]); } private _operation: SortSopOperation | undefined; override cook(inputCoreGroups: CoreGroup[]) { this._operation = this._operation || new SortSopOperation(this._scene, this.states, this); const coreGroup = this._operation.cook(inputCoreGroups, this.pv); this.setCoreGroup(coreGroup); } setAttribClass(attribClass: SortTargetType) { if (SORT_TARGET_TYPES.includes(attribClass)) { this.p.targetType.set(SORT_TARGET_TYPES.indexOf(attribClass)); } else { console.warn(`${attribClass} is not possible on this node`); } } attribClass() { return SORT_TARGET_TYPES[this.pv.targetType]; } setSortMode(mode: SortMode) { this.p.mode.set(SORT_MODES.indexOf(mode)); } setTargetType(targetType: AttribClass.POINT | AttribClass.OBJECT) { this.p.targetType.set(SORT_TARGET_TYPES.indexOf(targetType)); } }