@polygonjs/polygonjs
Version:
node-based WebGL 3D engine https://polygonjs.com
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text/typescript
/**
* Sorts vertices
*
*
*/
import {AttribClass} from './../../../core/geometry/Constant';
import {TypedSopNode} from './_Base';
import {CoreGroup} from '../../../core/geometry/Group';
import {InputCloneMode} from '../../poly/InputCloneMode';
import {NodeParamsConfig, ParamConfig} from '../utils/params/ParamsConfig';
import {
SortSopOperation,
AXISES,
SORT_MODES,
SortMode,
SORT_TARGET_TYPES,
SortTargetType,
} from '../../operations/sop/Sort';
import {SopType} from '../../poly/registers/nodes/types/Sop';
const DEFAULT = SortSopOperation.DEFAULT_PARAMS;
class SortSopParamsConfig extends NodeParamsConfig {
/** @param defines if this node will sort points or objects */
targetType = ParamConfig.INTEGER(DEFAULT.targetType, {
menu: {
entries: SORT_TARGET_TYPES.map((name, value) => ({name, value})),
},
});
/** @param criteria used to sort */
mode = ParamConfig.INTEGER(DEFAULT.mode, {
menu: {
entries: SORT_MODES.map((name, value) => ({name, value})),
},
});
/** @param seed used by the random mode */
seed = ParamConfig.INTEGER(DEFAULT.seed, {
range: [0, 100],
rangeLocked: [false, false],
visibleIf: {mode: SORT_MODES.indexOf(SortMode.RANDOM)},
});
/** @param axis along which points will be sorted */
axis = ParamConfig.INTEGER(DEFAULT.axis, {
menu: {
entries: AXISES.map((name, value) => {
return {name, value};
}),
},
visibleIf: {mode: SORT_MODES.indexOf(SortMode.AXIS)},
});
/** @param attribute */
attribute = ParamConfig.STRING(DEFAULT.attribute, {
visibleIf: {mode: SORT_MODES.indexOf(SortMode.ATTRIBUTE)},
});
/** @param invert the sort */
invert = ParamConfig.BOOLEAN(DEFAULT.invert);
}
const ParamsConfig = new SortSopParamsConfig();
export class SortSopNode extends TypedSopNode<SortSopParamsConfig> {
override paramsConfig = ParamsConfig;
static override type() {
return SopType.SORT;
}
override initializeNode() {
this.io.inputs.setCount(1);
this.io.inputs.initInputsClonedState([InputCloneMode.FROM_NODE]);
}
private _operation: SortSopOperation | undefined;
override cook(inputCoreGroups: CoreGroup[]) {
this._operation = this._operation || new SortSopOperation(this._scene, this.states, this);
const coreGroup = this._operation.cook(inputCoreGroups, this.pv);
this.setCoreGroup(coreGroup);
}
setAttribClass(attribClass: SortTargetType) {
if (SORT_TARGET_TYPES.includes(attribClass)) {
this.p.targetType.set(SORT_TARGET_TYPES.indexOf(attribClass));
} else {
console.warn(`${attribClass} is not possible on this node`);
}
}
attribClass() {
return SORT_TARGET_TYPES[this.pv.targetType];
}
setSortMode(mode: SortMode) {
this.p.mode.set(SORT_MODES.indexOf(mode));
}
setTargetType(targetType: AttribClass.POINT | AttribClass.OBJECT) {
this.p.targetType.set(SORT_TARGET_TYPES.indexOf(targetType));
}
}