@polygonjs/polygonjs
Version:
node-based WebGL 3D engine https://polygonjs.com
305 lines (286 loc) • 9.97 kB
text/typescript
/**
* Creates a mesh from an SDF function.
*
*
*/
import {Constructor, Number3, valueof} from '../../../types/GlobalTypes';
import {NodeContext} from '../../poly/NodeContext';
import {CoreGroup} from '../../../core/geometry/Group';
import {JsNodeChildrenMap} from '../../poly/registers/nodes/Js';
import {BaseJsNodeType} from '../js/_Base';
import {NodeParamsConfig, ParamConfig} from '../utils/params/ParamsConfig';
import {NodeCreateOptions} from '../utils/hierarchy/ChildrenController';
import {SopType} from '../../poly/registers/nodes/types/Sop';
import {AssemblerName} from '../../poly/registers/assemblers/_BaseRegister';
import {Poly} from '../../Poly';
import {JsAssemblerController} from '../js/code/Controller';
import {JsAssemblerSDF} from '../js/code/assemblers/sdf/SDF';
import {JsNodeFinder} from '../js/code/utils/NodeFinder';
import {Box3, Vector3} from 'three';
import {SingleBodyFunctionData} from '../js/code/assemblers/_Base';
import {RegisterableVariable} from '../js/code/assemblers/_BaseJsPersistedConfigUtils';
import {InputCloneMode} from '../../poly/InputCloneMode';
import {SDFLoader} from '../../../core/geometry/modules/sdf/SDFLoader';
import {Box} from '../../../core/geometry/modules/sdf/SDFCommon';
import {TypedSopNode} from './_Base';
import {ModuleName} from '../../poly/registers/modules/Common';
import {SDFObject} from '../../../core/geometry/modules/sdf/SDFObject';
import {isArray, isBoolean, isNumberValid, isColor, isVector} from '../../../core/Type';
import {SDFPersistedConfig} from '../js/code/assemblers/sdf/SDFPersistedConfig';
import {ParamType} from '../../poly/ParamType';
import {JsParamConfig} from '../js/code/utils/JsParamConfig';
const _box3 = new Box3();
const box: Box = {min: [-1, -1, -1], max: [1, 1, 1]};
type SDFFunction = Function; //(p: any) => number;
class SDFBuilderSopParamsConfig extends NodeParamsConfig {
/** @param stepSize */
stepSize = ParamConfig.FLOAT(0.1, {
range: [0.01, 1],
rangeLocked: [true, false],
});
/** @param level */
level = ParamConfig.FLOAT(0, {
range: [-1, 1],
rangeLocked: [false, false],
});
/** @param min bound */
min = ParamConfig.VECTOR3([-1, -1, -1]);
/** @param max bound */
max = ParamConfig.VECTOR3([1, 1, 1]);
/** @param linear Tolerance */
facetAngle = ParamConfig.FLOAT(45, {
range: [0.01, 180],
rangeLocked: [true, false],
});
/** @param meshes color */
meshesColor = ParamConfig.COLOR([1, 1, 1]);
/** @param wireframe */
wireframe = ParamConfig.BOOLEAN(false, {
// we need the separator for spare params
separatorAfter: true,
});
}
const ParamsConfig = new SDFBuilderSopParamsConfig();
export class SDFBuilderSopNode extends TypedSopNode<SDFBuilderSopParamsConfig> {
override paramsConfig = ParamsConfig;
static override type() {
return SopType.SDF_BUILDER;
}
override requiredModules() {
return [ModuleName.SDF];
}
override readonly persisted_config: SDFPersistedConfig = new SDFPersistedConfig(this);
assemblerController() {
return this._assemblerController;
}
public override usedAssembler(): Readonly<AssemblerName.JS_SDF> {
return AssemblerName.JS_SDF;
}
protected _assemblerController = this._createAssemblerController();
private _createAssemblerController(): JsAssemblerController<JsAssemblerSDF> | undefined {
return Poly.assemblersRegister.assembler(this, this.usedAssembler());
}
// static PARAM_CALLBACK_reset(node: ParticlesSystemGpuSopNode) {
// node.PARAM_CALLBACK_reset();
// }
// PARAM_CALLBACK_reset() {
// // this.gpu_controller.reset_gpu_compute_and_set_dirty();
// }
// private _reset_material_if_dirty_bound = this._reset_material_if_dirty.bind(this);
protected override _childrenControllerContext = NodeContext.JS;
// private _on_create_prepare_material_bound = this._on_create_prepare_material.bind(this);
override initializeNode() {
this.io.inputs.setCount(0, 1);
// set to never at the moment
// otherwise the input is cloned on every frame inside cook_main()
this.io.inputs.initInputsClonedState(InputCloneMode.NEVER);
// this.addPostDirtyHook('_reset_material_if_dirty', this._reset_material_if_dirty_bound);
// this.lifecycle.onCreated(this.assembler_controller.on_create.bind(this.assembler_controller));
// this.lifecycle.onCreated(this._on_create_prepare_material_bound);
// this.children_controller?.init({dependent: false});
}
override createNode<S extends keyof JsNodeChildrenMap>(
node_class: S,
options?: NodeCreateOptions
): JsNodeChildrenMap[S];
override createNode<K extends valueof<JsNodeChildrenMap>>(
node_class: Constructor<K>,
options?: NodeCreateOptions
): K;
override createNode<K extends valueof<JsNodeChildrenMap>>(
node_class: Constructor<K>,
options?: NodeCreateOptions
): K {
return super.createNode(node_class, options) as K;
}
override children() {
return super.children() as BaseJsNodeType[];
}
override nodesByType<K extends keyof JsNodeChildrenMap>(type: K): JsNodeChildrenMap[K][] {
return super.nodesByType(type) as JsNodeChildrenMap[K][];
}
override childrenAllowed() {
if (this.assemblerController()) {
return super.childrenAllowed();
}
return false;
}
override sceneReadonly() {
return this.assemblerController() == null;
}
override async cook(inputCoreGroups: CoreGroup[]) {
const manifold = await SDFLoader.core();
// bbox
const coreGroup = inputCoreGroups[0];
if (coreGroup) {
coreGroup.boundingBox(_box3);
_box3.min.toArray(box.min);
_box3.max.toArray(box.max);
} else {
this.pv.min.toArray(box.min);
this.pv.max.toArray(box.max);
}
// compile
this.compileIfRequired();
// eval
const _func = this._function;
if (_func) {
const args = this.functionEvalArgsWithParamConfigs();
const convertedFunction = (p: Number3) => {
this._position.fromArray(p);
return -1 * _func(...args);
};
const geometry = manifold.Manifold.levelSet(convertedFunction, box, this.pv.stepSize, this.pv.level);
const sdfObject = new SDFObject(geometry);
const results = sdfObject.toObject3D(this.pv);
if (results) {
if (isArray(results)) {
this.setObjects(results);
} else {
this.setObjects([results]);
}
} else {
this.setObjects([]);
}
} else {
this.setObjects([]);
}
}
compileIfRequired() {
if (this.assemblerController()?.compileRequired()) {
this.compile();
}
}
private _position = new Vector3();
private _paramConfigs: JsParamConfig<ParamType>[] = [];
// private _paramConfigNames: string[] = [];
private _functionData: SingleBodyFunctionData | undefined;
private _functionCreationArgs: string[] = [];
private _functionEvalArgs: (Function | RegisterableVariable)[] = [];
private _function: SDFFunction | undefined;
functionData() {
return this._functionData;
}
compile() {
const assemblerController = this.assemblerController();
if (!assemblerController) {
return;
}
const outputNodes: BaseJsNodeType[] = JsNodeFinder.findOutputNodes(this);
if (outputNodes.length == 0) {
this.states.error.set('one output node is required');
return;
}
if (outputNodes.length > 1) {
this.states.error.set('only one output node allowed');
return;
}
const outputNode = outputNodes[0];
if (outputNode) {
const paramNodes = JsNodeFinder.findParamGeneratingNodes(this);
const rootNodes = outputNodes.concat(paramNodes);
assemblerController.assembler.set_root_nodes(rootNodes);
// main compilation
assemblerController.assembler.updateFunction();
// get functionData
const functionData = assemblerController.assembler.functionData();
if (!functionData) {
this.states.error.set('failed to compile ');
return;
}
this.updateFromFunctionData(functionData);
}
assemblerController.post_compile();
}
updateFromFunctionData(functionData: SingleBodyFunctionData) {
this._functionData = functionData;
const {functionBody, variableNames, variablesByName, functionNames, functionsByName, paramConfigs} =
this._functionData;
const wrappedBody = `
try {
${functionBody}
} catch(e) {
_setErrorFromError(e)
return 0;
}`;
const _setErrorFromError = (e: Error) => {
this.states.error.set(e.message);
};
const variables: RegisterableVariable[] = [];
const functions: Function[] = [];
for (const variableName of variableNames) {
const variable = variablesByName[variableName];
variables.push(variable);
}
for (const functionName of functionNames) {
const _func = functionsByName[functionName];
functions.push(_func);
}
this._paramConfigs = [...paramConfigs]; //[...paramConfigs];
const paramConfigNames: string[] = paramConfigs.map((pc) => pc.uniformName());
paramConfigs.forEach((p) => p.applyToNode(this));
this._functionCreationArgs = [
'position',
'_setErrorFromError',
...variableNames,
...functionNames,
...paramConfigNames,
wrappedBody,
];
this._functionEvalArgs = [
this._position,
_setErrorFromError,
...variables,
...functions,
// paramConfigs are added dynamically during cook
];
try {
this._function = new Function(...this._functionCreationArgs) as SDFFunction;
} catch (e) {
console.warn(e);
this.states.error.set('failed to compile');
}
}
functionEvalArgsWithParamConfigs() {
const list: Array<Function | RegisterableVariable | number | boolean> = [...this._functionEvalArgs];
for (const paramConfig of this._paramConfigs) {
const paramName = paramConfig.name();
const spareParam = this.params.get(paramName);
if (spareParam && spareParam.value != null) {
if (
isBoolean(spareParam.value) ||
isNumberValid(spareParam.value) ||
isColor(spareParam.value) ||
isVector(spareParam.value)
) {
list.push(spareParam.value);
} else {
console.warn(`spareParam not found but type not yet copied to function args:'${paramName}'`);
}
} else {
console.warn(`spareParam not found:'${paramName}'`);
}
}
return list;
}
}