@polygonjs/polygonjs
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node-based WebGL 3D engine https://polygonjs.com
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text/typescript
/**
* Resample input lines
*
*/
import {LineSegments} from 'three';
import {Float32BufferAttribute} from 'three';
import {BufferGeometry} from 'three';
import {CatmullRomCurve3} from 'three';
import {mergeGeometries} from 'three/examples/jsm/utils/BufferGeometryUtils';
import {TypedSopNode} from './_Base';
import {ObjectType} from '../../../core/geometry/Constant';
import {CoreGeometryUtilCurve} from '../../../core/geometry/util/Curve';
export enum METHOD {
POINTS_COUNT = 'pointsCount',
SEGMENT_LENGTH = 'segmentLength',
}
export const METHODS = [METHOD.POINTS_COUNT, METHOD.SEGMENT_LENGTH];
import {NodeParamsConfig, ParamConfig} from '../utils/params/ParamsConfig';
import {CoreGroup} from '../../../core/geometry/Group';
import {BaseCorePoint, CorePoint} from '../../../core/geometry/entities/point/CorePoint';
import {TypeAssert} from '../../poly/Assert';
import {Vector3} from 'three';
import {SplineCurveType, SPLINE_CURVE_TYPES} from '../../../core/geometry/Curve';
import {InputCloneMode} from '../../poly/InputCloneMode';
import {pointsFromObject} from '../../../core/geometry/entities/point/CorePointUtils';
import {Attribute} from '../../../core/geometry/Attribute';
import {CoreObjectType} from '../../../core/geometry/ObjectContent';
const _points: CorePoint<CoreObjectType>[] = [];
class ResampleSopParamsConfig extends NodeParamsConfig {
/** @param resampling method */
method = ParamConfig.INTEGER(METHODS.indexOf(METHOD.POINTS_COUNT), {
menu: {
entries: METHODS.map((name, i) => {
return {
name: name,
value: i,
};
}),
},
});
/** @param type of curve this will generate */
curveType = ParamConfig.INTEGER(SPLINE_CURVE_TYPES.indexOf(SplineCurveType.CATMULLROM), {
range: [0, 2],
rangeLocked: [true, true],
menu: {
entries: SPLINE_CURVE_TYPES.map((name, i) => {
return {
name: name,
value: i,
};
}),
},
});
/** @param curve tension */
tension = ParamConfig.FLOAT(0.01, {
range: [0, 1],
rangeLocked: [true, true],
visibleIf: {curveType: SPLINE_CURVE_TYPES.indexOf(SplineCurveType.CATMULLROM)},
});
/** @param points count */
pointsCount = ParamConfig.INTEGER(100, {
visibleIf: {method: METHODS.indexOf(METHOD.POINTS_COUNT)},
range: [1, 1000],
rangeLocked: [true, false],
});
/** @param segments length */
segmentLength = ParamConfig.FLOAT(1, {
visibleIf: {method: METHODS.indexOf(METHOD.SEGMENT_LENGTH)},
});
}
const ParamsConfig = new ResampleSopParamsConfig();
export class ResampleSopNode extends TypedSopNode<ResampleSopParamsConfig> {
override paramsConfig = ParamsConfig;
static override type() {
return 'resample';
}
override initializeNode() {
this.io.inputs.setCount(1);
this.io.inputs.initInputsClonedState(InputCloneMode.NEVER);
}
override cook(inputCoreGroups: CoreGroup[]) {
const coreGroup = inputCoreGroups[0];
const resampledObjects: LineSegments[] = [];
if (this.pv.pointsCount >= 2) {
const coreObjects = coreGroup.threejsCoreObjects();
for (const coreObject of coreObjects) {
const object = coreObject.object();
if ((object as LineSegments).isLineSegments) {
const resampledObject = this._resample(object as LineSegments);
if (resampledObject) {
resampledObjects.push(resampledObject);
}
}
}
}
this.setObjects(resampledObjects);
}
setCurveType(curveType: SplineCurveType) {
this.p.curveType.set(SPLINE_CURVE_TYPES.indexOf(curveType));
}
_resample(lineSegment: LineSegments) {
const geometry = lineSegment.geometry as BufferGeometry;
pointsFromObject(lineSegment, _points);
const indices = geometry.getIndex()?.array;
if (!indices) {
return;
}
const accumulated_curve_point_indices = CoreGeometryUtilCurve.accumulatedCurvePointIndices(indices);
// accumulated_curve_point_indices = [accumulated_curve_point_indices[0]]
const geometries: BufferGeometry[] = [];
for (let i = 0; i < accumulated_curve_point_indices.length; i++) {
const curve_point_indices = accumulated_curve_point_indices[i];
const current_points = curve_point_indices.map((index) => _points[index]);
const geometry = this._create_curve_from_points(current_points);
if (geometry) {
geometries.push(geometry);
}
}
const mergedGeometry = mergeGeometries(geometries);
const object = this.createObject(mergedGeometry, ObjectType.LINE_SEGMENTS);
return object;
}
_create_curve_from_points(points: BaseCorePoint[]) {
if (points.length <= 1) {
return;
}
const old_curve_positions = points.map((point) => point.attribValue(Attribute.POSITION)) as Vector3[];
const closed = false;
const curveType = SPLINE_CURVE_TYPES[this.pv.curveType];
const tension = this.pv.tension;
const curve = new CatmullRomCurve3(old_curve_positions, closed, curveType, tension);
// const curve = new LineCurve3(old_curve_positions);
// const curve = new CubicBezierCurve3(old_curve_positions);
// const curve = new QuadraticBezierCurve3(old_curve_positions);
// TODO: could I detect when a curve has points that are very close
// and prevent a curve to go too far
const new_curve_points = this._get_points_from_curve(curve);
let positions: number[][] = [];
const indices: number[] = [];
for (let i = 0; i < new_curve_points.length; i++) {
const point_position = new_curve_points[i];
const position = point_position.toArray();
positions.push(position);
if (i > 0) {
indices.push(i - 1);
indices.push(i);
}
}
const geometry = new BufferGeometry();
geometry.setAttribute('position', new Float32BufferAttribute(positions.flat(), 3));
geometry.setIndex(indices);
return geometry;
}
_get_points_from_curve(curve: CatmullRomCurve3) {
const method = METHODS[this.pv.method];
switch (method) {
case METHOD.POINTS_COUNT:
return curve.getSpacedPoints(Math.max(2, this.pv.pointsCount));
case METHOD.SEGMENT_LENGTH:
var length = curve.getLength();
var pointsCount = this.pv.segmentLength !== 0 ? 1 + length / this.pv.segmentLength : 2;
pointsCount = Math.max(2, pointsCount);
return curve.getSpacedPoints(pointsCount);
}
TypeAssert.unreachable(method);
}
}