@polygonjs/polygonjs
Version:
node-based WebGL 3D engine https://polygonjs.com
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text/typescript
/**
* Creates an empty object
*
*
*/
import {TypedSopNode} from './_Base';
import {CoreGroup} from '../../../core/geometry/Group';
import {EmptyObjectSopOperation} from '../../operations/sop/EmptyObject';
import {NodeParamsConfig, ParamConfig} from '../utils/params/ParamsConfig';
import {ObjectType} from '../../../core/geometry/Constant';
const OBJECT_TYPES: ObjectType[] = [
ObjectType.OBJECT3D,
ObjectType.GROUP,
ObjectType.MESH,
ObjectType.POINTS,
ObjectType.LINE_SEGMENTS,
];
class EmptyObjectSopParamsConfig extends NodeParamsConfig {
type = ParamConfig.STRING(ObjectType.GROUP, {
menuString: {
entries: OBJECT_TYPES.map((name, value) => ({name, value: name})),
},
});
}
const ParamsConfig = new EmptyObjectSopParamsConfig();
export class EmptyObjectSopNode extends TypedSopNode<EmptyObjectSopParamsConfig> {
override readonly paramsConfig = ParamsConfig;
static override type() {
return 'emptyObject';
}
protected override initializeNode() {
this.io.inputs.setCount(0);
}
private _operation: EmptyObjectSopOperation | undefined;
override cook(input_contents: CoreGroup[]) {
this._operation = this._operation || new EmptyObjectSopOperation(this._scene, this.states, this);
const type = this.pv.type as ObjectType;
const coreGroup = this._operation.cook(input_contents, {type});
this.setCoreGroup(coreGroup);
}
setObjectType(objectType: ObjectType) {
this.p.type.set(objectType);
}
objectType(): ObjectType | undefined {
const included = OBJECT_TYPES.includes(this.pv.type as ObjectType);
return included ? (this.pv.type as ObjectType) : undefined;
}
}