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@polygonjs/polygonjs

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node-based WebGL 3D engine https://polygonjs.com

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/** * Deletes input objects by name * * * */ import {TypedSopNode} from './_Base'; import {CoreGroup} from '../../../core/geometry/Group'; import {DeleteByNameSopOperation} from '../../operations/sop/DeleteByName'; import {NodeParamsConfig, ParamConfig} from '../utils/params/ParamsConfig'; import {SopType} from '../../poly/registers/nodes/types/Sop'; const DEFAULT = DeleteByNameSopOperation.DEFAULT_PARAMS; class DeleteByNameSopParamConfig extends NodeParamsConfig { /** @param group to assign the material to */ group = ParamConfig.STRING(DEFAULT.group, { objectMask: true, }); /** @param invert */ invert = ParamConfig.BOOLEAN(DEFAULT.invert); } const ParamsConfig = new DeleteByNameSopParamConfig(); export class DeleteByNameSopNode extends TypedSopNode<DeleteByNameSopParamConfig> { override paramsConfig = ParamsConfig; static override type() { return SopType.DELETE_BY_NAME; } override initializeNode() { this.io.inputs.setCount(1); this.io.inputs.initInputsClonedState(DeleteByNameSopOperation.INPUT_CLONED_STATE); } private _operation: DeleteByNameSopOperation | undefined; override cook(inputCoreGroups: CoreGroup[]) { this._operation = this._operation || new DeleteByNameSopOperation(this.scene(), this.states, this); const coreGroup = this._operation.cook(inputCoreGroups, this.pv); this.setCoreGroup(coreGroup); } }