@polygonjs/polygonjs
Version:
node-based WebGL 3D engine https://polygonjs.com
42 lines (37 loc) • 1.37 kB
text/typescript
/**
* Deletes input objects by name
*
*
*
*/
import {TypedSopNode} from './_Base';
import {CoreGroup} from '../../../core/geometry/Group';
import {DeleteByNameSopOperation} from '../../operations/sop/DeleteByName';
import {NodeParamsConfig, ParamConfig} from '../utils/params/ParamsConfig';
import {SopType} from '../../poly/registers/nodes/types/Sop';
const DEFAULT = DeleteByNameSopOperation.DEFAULT_PARAMS;
class DeleteByNameSopParamConfig extends NodeParamsConfig {
/** @param group to assign the material to */
group = ParamConfig.STRING(DEFAULT.group, {
objectMask: true,
});
/** @param invert */
invert = ParamConfig.BOOLEAN(DEFAULT.invert);
}
const ParamsConfig = new DeleteByNameSopParamConfig();
export class DeleteByNameSopNode extends TypedSopNode<DeleteByNameSopParamConfig> {
override paramsConfig = ParamsConfig;
static override type() {
return SopType.DELETE_BY_NAME;
}
override initializeNode() {
this.io.inputs.setCount(1);
this.io.inputs.initInputsClonedState(DeleteByNameSopOperation.INPUT_CLONED_STATE);
}
private _operation: DeleteByNameSopOperation | undefined;
override cook(inputCoreGroups: CoreGroup[]) {
this._operation = this._operation || new DeleteByNameSopOperation(this.scene(), this.states, this);
const coreGroup = this._operation.cook(inputCoreGroups, this.pv);
this.setCoreGroup(coreGroup);
}
}