@polygonjs/polygonjs
Version:
node-based WebGL 3D engine https://polygonjs.com
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text/typescript
/**
* Cuts a geometry with a plane.
*
* @remarks
* The input geometry must have used a BVH SOP node before.
*
*/
import {TypedSopNode} from './_Base';
import {CoreGroup} from '../../../core/geometry/Group';
import {ClipSopOperation} from '../../operations/sop/Clip';
import {NodeParamsConfig, ParamConfig} from '../utils/params/ParamsConfig';
const DEFAULT = ClipSopOperation.DEFAULT_PARAMS;
class ClipSopParamsConfig extends NodeParamsConfig {
/** @param origin */
origin = ParamConfig.VECTOR3(DEFAULT.origin);
/** @param distance */
distance = ParamConfig.FLOAT(DEFAULT.distance, {
range: [-10, 10],
rangeLocked: [false, false],
});
/** @param direction */
direction = ParamConfig.VECTOR3(DEFAULT.direction, {
separatorAfter: true,
});
/** @param intersectionEdges */
intersectionEdges = ParamConfig.BOOLEAN(DEFAULT.intersectionEdges);
/** @param keepBelowPlane */
keepBelowPlane = ParamConfig.BOOLEAN(DEFAULT.keepBelowPlane);
/** @param keepAbovePlane */
keepAbovePlane = ParamConfig.BOOLEAN(DEFAULT.keepAbovePlane);
}
const ParamsConfig = new ClipSopParamsConfig();
export class ClipSopNode extends TypedSopNode<ClipSopParamsConfig> {
override paramsConfig = ParamsConfig;
static override type() {
return 'clip';
}
override initializeNode() {
this.io.inputs.setCount(1);
this.io.inputs.initInputsClonedState(ClipSopOperation.INPUT_CLONED_STATE);
}
private _operation: ClipSopOperation | undefined;
override cook(inputCoreGroups: CoreGroup[]) {
this._operation = this._operation || new ClipSopOperation(this._scene, this.states, this);
const coreGroup = this._operation.cook(inputCoreGroups, this.pv);
this.setCoreGroup(coreGroup);
}
}