@polygonjs/polygonjs
Version:
node-based WebGL 3D engine https://polygonjs.com
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text/typescript
/**
* Creates a circle from 3 points.
*
*
*/
import {TypedSopNode} from './_Base';
import {InputCloneMode} from '../../poly/InputCloneMode';
import {CoreGroup} from '../../../core/geometry/Group';
import {BaseCorePoint, CorePoint} from '../../../core/geometry/entities/point/CorePoint';
import {Vector3} from 'three';
import {ObjectType} from '../../../core/geometry/Constant';
import {Object3D} from 'three';
import {
PointsCountMode,
POINTS_COUNT_MODE,
JoinMode,
JOIN_MODES,
Circle3Points,
} from '../../../core/geometry/operation/Circle3Points';
import {NodeParamsConfig, ParamConfig} from '../utils/params/ParamsConfig';
import {isBooleanTrue} from '../../../core/BooleanValue';
import {SopType} from '../../poly/registers/nodes/types/Sop';
import {CoreObjectType} from '../../../core/geometry/ObjectContent';
const _points: CorePoint<CoreObjectType>[] = [];
class Circle3PointsSopParamsConfig extends NodeParamsConfig {
/** @param toggle on to create the arc */
arc = ParamConfig.BOOLEAN(1);
/** @param sets the mode how the points count is computed */
pointsCountMode = ParamConfig.INTEGER(POINTS_COUNT_MODE.indexOf(PointsCountMode.SEGMENTS_COUNT), {
visibleIf: {arc: 1},
menu: {
entries: POINTS_COUNT_MODE.map((name, value) => {
return {value, name};
}),
},
});
/** @param length of each segment */
segmentsLength = ParamConfig.FLOAT(0.1, {
visibleIf: {arc: 1, pointsCountMode: POINTS_COUNT_MODE.indexOf(PointsCountMode.SEGMENTS_LENGTH)},
range: [0, 1],
rangeLocked: [true, false],
});
/** @param count of the number of segments */
segmentsCount = ParamConfig.INTEGER(100, {
visibleIf: {arc: 1, pointsCountMode: POINTS_COUNT_MODE.indexOf(PointsCountMode.SEGMENTS_COUNT)},
range: [1, 100],
rangeLocked: [true, false],
});
/** @param toggle on to create a full circle */
full = ParamConfig.BOOLEAN(1, {
visibleIf: {arc: 1},
});
/** @param TBD */
joinMode = ParamConfig.INTEGER(JOIN_MODES.indexOf(JoinMode.ABC), {
visibleIf: {arc: 1, full: 0},
menu: {
entries: JOIN_MODES.map((name, value) => {
return {value, name};
}),
},
});
/** @param add an id attribute for the generated points */
addIdAttribute = ParamConfig.BOOLEAN(1);
/** @param add an idn attribute (same as id attribute, but normalized between 0 and 1) */
addIdnAttribute = ParamConfig.BOOLEAN(1);
/** @param toggle on to create a point in the center */
center = ParamConfig.BOOLEAN(0);
}
const ParamsConfig = new Circle3PointsSopParamsConfig();
export class Circle3PointsSopNode extends TypedSopNode<Circle3PointsSopParamsConfig> {
override paramsConfig = ParamsConfig;
static override type() {
return SopType.CIRCLE_3_POINTS;
}
override initializeNode() {
this.io.inputs.setCount(1);
this.io.inputs.initInputsClonedState([InputCloneMode.NEVER]);
}
setPointsCountMode(mode: PointsCountMode) {
this.p.pointsCountMode.set(POINTS_COUNT_MODE.indexOf(mode));
}
pointsCountMode() {
return POINTS_COUNT_MODE[this.pv.pointsCountMode];
}
override cook(inputCoreGroups: CoreGroup[]) {
const coreGroup = inputCoreGroups[0];
coreGroup.points(_points);
if (_points.length < 3) {
this.states.error.set(`only ${_points.length} points found, when 3 are required`);
} else {
this._createCircle(_points);
}
}
private a: Vector3 = new Vector3();
private b: Vector3 = new Vector3();
private c: Vector3 = new Vector3();
private _createCircle(points: BaseCorePoint[]) {
const circle3points = new Circle3Points({
arc: isBooleanTrue(this.pv.arc),
center: isBooleanTrue(this.pv.center),
pointsCountMode: POINTS_COUNT_MODE[this.pv.pointsCountMode],
segmentsLength: this.pv.segmentsLength,
segmentsCount: this.pv.segmentsCount,
full: isBooleanTrue(this.pv.full),
joinMode: JOIN_MODES[this.pv.joinMode],
addIdAttribute: isBooleanTrue(this.pv.addIdAttribute),
addIdnAttribute: isBooleanTrue(this.pv.addIdnAttribute),
});
points[0].position(this.a);
points[1].position(this.b);
points[2].position(this.c);
circle3points.create(this.a, this.b, this.c);
const objects: Object3D[] = [];
const created_geometries = circle3points.created_geometries();
if (created_geometries.arc) {
objects.push(this.createObject(created_geometries.arc, ObjectType.LINE_SEGMENTS));
}
if (created_geometries.center) {
objects.push(this.createObject(created_geometries.center, ObjectType.POINTS));
}
let i = 0;
for (const object of objects) {
object.name = `${this.name()}-${i}`;
i++;
}
this.setObjects(objects);
}
}