@polygonjs/polygonjs
Version:
node-based WebGL 3D engine https://polygonjs.com
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text/typescript
/**
* allows the viewer created by this camera to be accessible in WebXR for VR (virtual reality)
*
*
*/
import {TypedSopNode} from './_Base';
import {CoreGroup} from '../../../core/geometry/Group';
import {CameraWebXRVRSopOperation} from '../../operations/sop/CameraWebXRVR';
import {HierarchyParamConfigAll} from '../utils/params/ParamsConfig';
import {CameraSopNodeType} from '../../poly/NodeContext';
import {CoreCameraWebXRVRParamConfig} from '../../../core/camera/webXR/CoreCameraWebXRVR';
class CameraWebXRVRSopParamsConfig extends CoreCameraWebXRVRParamConfig(HierarchyParamConfigAll) {}
const ParamsConfig = new CameraWebXRVRSopParamsConfig();
export class CameraWebXRVRSopNode extends TypedSopNode<CameraWebXRVRSopParamsConfig> {
override readonly paramsConfig = ParamsConfig;
static override type() {
return CameraSopNodeType.WEBXR_VR;
}
protected override initializeNode() {
this.io.inputs.setCount(1);
this.io.inputs.initInputsClonedState(CameraWebXRVRSopOperation.INPUT_CLONED_STATE);
}
private _operation: CameraWebXRVRSopOperation | undefined;
override cook(inputCoreGroups: CoreGroup[]) {
this._operation = this._operation || new CameraWebXRVRSopOperation(this._scene, this.states, this);
const coreGroup = this._operation.cook(inputCoreGroups, this.pv);
this.setCoreGroup(coreGroup);
}
}