@polygonjs/polygonjs
Version:
node-based WebGL 3D engine https://polygonjs.com
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text/typescript
/**
* Adds post processing effects to a camera
*
*
*/
import {TypedSopNode} from './_Base';
import {CoreGroup} from '../../../core/geometry/Group';
import {CameraPostProcessSopOperation} from '../../operations/sop/CameraPostProcess';
import {HierarchyParamConfigAll, ParamConfig} from '../utils/params/ParamsConfig';
import {CameraSopNodeType, NetworkNodeType, NodeContext} from '../../poly/NodeContext';
import {PostNodeChildrenMap} from '../../poly/registers/nodes/Post';
import {NodeCreateOptions} from '../utils/hierarchy/ChildrenController';
import {Constructor, valueof} from '../../../types/GlobalTypes';
import {BasePostProcessNodeType} from '../post/_Base';
import {
EffectComposerController,
PostProcessNetworkParamsConfigMixin,
PostProcessingTextureType,
} from '../post/utils/EffectComposerController';
import {DisplayNodeController} from '../utils/DisplayNodeController';
const DEFAULT = CameraPostProcessSopOperation.DEFAULT_PARAMS;
export function CameraPostProcessParamsMixin<TBase extends Constructor>(Base: TBase) {
return class Mixin extends Base {
/** @param set to true to define the post process nodes from a different node than this one */
useOtherNode = ParamConfig.BOOLEAN(DEFAULT.useOtherNode);
/** @param other parent node containing the post process nodes that will make up the passes used */
node = ParamConfig.NODE_PATH('', {
visibleIf: {useOtherNode: 1},
nodeSelection: {
types: [NetworkNodeType.POST, CameraSopNodeType.POST_PROCESS],
},
dependentOnFoundNode: true,
separatorAfter: true,
});
};
}
class CameraPostProcessSopParamsConfig extends PostProcessNetworkParamsConfigMixin(
CameraPostProcessParamsMixin(HierarchyParamConfigAll)
) {}
const ParamsConfig = new CameraPostProcessSopParamsConfig();
export class CameraPostProcessSopNode extends TypedSopNode<CameraPostProcessSopParamsConfig> {
override readonly paramsConfig = ParamsConfig;
static override type() {
return CameraSopNodeType.POST_PROCESS;
}
protected override initializeNode() {
this.io.inputs.setCount(1);
this.io.inputs.initInputsClonedState(CameraPostProcessSopOperation.INPUT_CLONED_STATE);
}
private _operation: CameraPostProcessSopOperation | undefined;
override cook(inputCoreGroups: CoreGroup[]) {
this._operation = this._operation || new CameraPostProcessSopOperation(this._scene, this.states, this);
const coreGroup = this._operation.cook(inputCoreGroups, this.pv);
this.setCoreGroup(coreGroup);
}
setTextureType(textureType: PostProcessingTextureType) {
this.p.tTextureType.set(1);
this.p.textureType.set(textureType);
}
/*
children
*/
readonly effectsComposerController: EffectComposerController = new EffectComposerController(this);
public override readonly displayNodeController: DisplayNodeController = new DisplayNodeController(
this,
this.effectsComposerController.displayNodeControllerCallbacks()
);
protected override _childrenControllerContext = NodeContext.POST;
override createNode<S extends keyof PostNodeChildrenMap>(
node_class: S,
options?: NodeCreateOptions
): PostNodeChildrenMap[S];
override createNode<K extends valueof<PostNodeChildrenMap>>(
node_class: Constructor<K>,
options?: NodeCreateOptions
): K;
override createNode<K extends valueof<PostNodeChildrenMap>>(
node_class: Constructor<K>,
options?: NodeCreateOptions
): K {
return super.createNode(node_class, options) as K;
}
override children() {
return super.children() as BasePostProcessNodeType[];
}
override nodesByType<K extends keyof PostNodeChildrenMap>(type: K): PostNodeChildrenMap[K][] {
return super.nodesByType(type) as PostNodeChildrenMap[K][];
}
}