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@polygonjs/polygonjs

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node-based WebGL 3D engine https://polygonjs.com

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/** * Creates a CSG torus. * * */ import {CSGSopNode} from './_BaseCSG'; import {NodeParamsConfig, ParamConfig} from '../utils/params/ParamsConfig'; import {CoreGroup} from '../../../core/geometry/Group'; import {SopType} from '../../poly/registers/nodes/types/Sop'; import {step} from '../../../core/geometry/modules/csg/CsgConstant'; import {primitives, maths} from '@jscad/modeling'; const {torus} = primitives; class CSGTorusSopParamsConfig extends NodeParamsConfig { /** @param inner radius */ innerRadius = ParamConfig.FLOAT(0.25, { range: [2 * maths.constants.EPS, 1], rangeLocked: [true, false], }); /** @param outer radius */ outerRadius = ParamConfig.FLOAT(1, { range: [2 * maths.constants.EPS, 1], rangeLocked: [true, false], }); /** @param inner segments */ innerSegments = ParamConfig.INTEGER(12, { range: [3, 32], rangeLocked: [true, false], }); /** @param outer segments */ outerSegments = ParamConfig.INTEGER(32, { range: [3, 32], rangeLocked: [true, false], }); /** @param inner rotation */ innerRotation = ParamConfig.FLOAT(0, { range: [0, 2 * Math.PI], rangeLocked: [false, false], }); /** @param open */ open = ParamConfig.BOOLEAN(0); /** @param start angle */ startAngle = ParamConfig.FLOAT(0, { range: [0, 2 * Math.PI], rangeLocked: [false, false], step, visibleIf: {open: 1}, }); /** @param outer rotation */ outerRotation = ParamConfig.FLOAT('2 * $PI', { range: [0, 2 * Math.PI], rangeLocked: [false, false], step, visibleIf: {open: 1}, }); } const ParamsConfig = new CSGTorusSopParamsConfig(); export class CSGTorusSopNode extends CSGSopNode<CSGTorusSopParamsConfig> { override paramsConfig = ParamsConfig; static override type() { return SopType.CSG_TORUS; } override cook(inputCoreGroups: CoreGroup[]) { try { const { innerRadius, outerRadius, innerSegments, outerSegments, innerRotation, open, outerRotation, startAngle, } = this.pv; const innerRadius2 = Math.min(innerRadius, outerRadius - 1 * maths.constants.EPS); const geo = torus({ innerRadius: innerRadius2, outerRadius, innerSegments, outerSegments, innerRotation, outerRotation: open ? outerRotation : 2 * Math.PI, startAngle: open ? startAngle : 0, }); this.setCSGGeometry(geo); } catch (err) { const message = err instanceof Error ? err.message : 'failed to create geometry'; this.states.error.set(message); this.setCSGObjects([]); } } }