@polygonjs/polygonjs
Version:
node-based WebGL 3D engine https://polygonjs.com
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text/typescript
/**
* Creates a CSG star.
*
*
*/
import {CSGSopNode} from './_BaseCSG';
import {NodeParamsConfig, ParamConfig} from '../utils/params/ParamsConfig';
import {CoreGroup} from '../../../core/geometry/Group';
import {SopType} from '../../poly/registers/nodes/types/Sop';
import {primitives, maths} from '@jscad/modeling';
import {vector2ToCsgVec2} from '../../../core/geometry/modules/csg/CsgVecToVector';
const {star} = primitives;
class CSGStarSopParamsConfig extends NodeParamsConfig {
/** @param center */
center = ParamConfig.VECTOR2([0, 0]);
/** @param vertices */
vertices = ParamConfig.INTEGER(5, {
range: [2, 10],
rangeLocked: [true, false],
});
/** @param outer radius */
innerRadius = ParamConfig.FLOAT(1, {
range: [2 * maths.constants.EPS, 10],
rangeLocked: [true, false],
});
/** @param outer radius */
outerRadius = ParamConfig.FLOAT(2, {
range: [2 * maths.constants.EPS, 10],
rangeLocked: [true, false],
});
/** @param start angle */
startAngle = ParamConfig.FLOAT(0, {
range: [0, 2 * Math.PI],
rangeLocked: [true, true],
});
}
const ParamsConfig = new CSGStarSopParamsConfig();
export class CSGStarSopNode extends CSGSopNode<CSGStarSopParamsConfig> {
override paramsConfig = ParamsConfig;
static override type() {
return SopType.CSG_STAR;
}
private _center: maths.vec2.Vec2 = [0, 0];
override cook(inputCoreGroups: CoreGroup[]) {
try {
vector2ToCsgVec2(this.pv.center, this._center);
const {vertices, outerRadius, innerRadius, startAngle} = this.pv;
const geo = star({
center: this._center,
vertices,
outerRadius,
innerRadius,
startAngle,
});
this.setCSGGeometry(geo);
} catch (err) {
const message = err instanceof Error ? err.message : 'failed to create geometry';
this.states.error.set(message);
this.setCSGObjects([]);
}
}
}