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@polygonjs/polygonjs

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node-based WebGL 3D engine https://polygonjs.com

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/** * Creates a CSG sphere. * * */ import {CSGSopNode} from './_BaseCSG'; import {NodeParamsConfig, ParamConfig} from '../utils/params/ParamsConfig'; import {Matrix4} from 'three'; import {vector3ToCsgVec3} from '../../../core/geometry/modules/csg/CsgVecToVector'; import {csgApplyMatrix4} from '../../../core/geometry/modules/csg/math/CsgMat4'; import {CoreGroup} from '../../../core/geometry/Group'; import {SopType} from '../../poly/registers/nodes/types/Sop'; import type {maths} from '@jscad/modeling'; import {primitives} from '@jscad/modeling'; const {sphere, geodesicSphere} = primitives; class CSGSphereSopParamsConfig extends NodeParamsConfig { /** @param radius */ radius = ParamConfig.FLOAT(1, {range: [0, 10]}); /** @param center */ center = ParamConfig.VECTOR3([0, 0, 0]); /** @param geodesic */ geodesic = ParamConfig.BOOLEAN(0); /** @param segments */ segments = ParamConfig.INTEGER(16, { range: [4, 128], rangeLocked: [true, false], visibleIf: {geodesic: 0}, }); /** @param frequency */ frequency = ParamConfig.INTEGER(4, { range: [1, 32], rangeLocked: [true, false], visibleIf: {geodesic: 1}, }); /** @param axes */ // axes = ParamConfig.VECTOR3([0, 1, 0]); } const ParamsConfig = new CSGSphereSopParamsConfig(); export class CSGSphereSopNode extends CSGSopNode<CSGSphereSopParamsConfig> { override paramsConfig = ParamsConfig; static override type() { return SopType.CSG_SPHERE; } private _center: maths.vec3.Vec3 = [0, 0, 0]; private _matrix4 = new Matrix4(); // private _axes: maths.vec3.Vec3 = [0, 1, 0]; override cook(inputCoreGroups: CoreGroup[]) { vector3ToCsgVec3(this.pv.center, this._center); // vector3ToCsgVec3(this.pv.axes, this._axes); const geo = this.pv.geodesic ? this._createGeodesicSphere() : this._createSphere(); this.setCSGGeometry(geo); } private _createSphere() { return sphere({ center: this._center, radius: this.pv.radius, segments: this.pv.segments, // axes: this._axes, }); } private _createGeodesicSphere() { const geo = geodesicSphere({ radius: this.pv.radius, frequency: this.pv.frequency * 6, // mult by 6 here to make it more intuitive }); if (this.pv.center.length() > 0) { this._matrix4.identity(); this._matrix4.makeTranslation(this.pv.center.x, this.pv.center.y, this.pv.center.z); csgApplyMatrix4(geo, this._matrix4); } return geo; } }