@polygonjs/polygonjs
Version:
node-based WebGL 3D engine https://polygonjs.com
60 lines (56 loc) • 2.01 kB
text/typescript
/**
* Projects a 3D shape onto a plane and outputs a curve out of the resulting shape
*
*
*/
import {CSGSopNode} from './_BaseCSG';
import {NodeParamsConfig, ParamConfig} from '../utils/params/ParamsConfig';
import {CoreGroup} from '../../../core/geometry/Group';
import {SopType} from '../../poly/registers/nodes/types/Sop';
import {csgIsGeom3} from '../../../core/geometry/modules/csg/CsgCoreType';
import {CsgGeometry} from '../../../core/geometry/modules/csg/CsgCommon';
import {extrusions} from '@jscad/modeling';
import {vector3ToCsgVec3} from '../../../core/geometry/modules/csg/CsgVecToVector';
import type {maths} from '@jscad/modeling';
const {project} = extrusions;
class CSGProjectSopParamsConfig extends NodeParamsConfig {
/** @param axis */
axis = ParamConfig.VECTOR3([0, 1, 0]);
/** @param origin */
origin = ParamConfig.VECTOR3([0, 0, 0]);
}
const ParamsConfig = new CSGProjectSopParamsConfig();
export class CSGProjectSopNode extends CSGSopNode<CSGProjectSopParamsConfig> {
override paramsConfig = ParamsConfig;
static override type() {
return SopType.CSG_PROJECT;
}
protected override initializeNode() {
this.io.inputs.setCount(1);
}
private _axis: maths.vec3.Vec3 = [0, 0, 0];
private _origin: maths.vec3.Vec3 = [0, 0, 0];
override cook(inputCoreGroups: CoreGroup[]) {
const inputObjects = inputCoreGroups[0].csgObjects();
if (inputObjects && inputObjects.length != 0) {
vector3ToCsgVec3(this.pv.axis, this._axis);
vector3ToCsgVec3(this.pv.origin, this._origin);
const options: extrusions.ProjectOptions = {
axis: this._axis,
origin: this._origin,
};
const newGeometries: CsgGeometry[] = [];
for (const inputObject of inputObjects) {
const inputGeometry = inputObject.csgGeometry();
if (csgIsGeom3(inputGeometry)) {
newGeometries.push(project(options, inputGeometry));
} else {
newGeometries.push(inputGeometry);
}
}
this.setCSGGeometries(newGeometries);
} else {
this.setCSGObjects([]);
}
}
}