@polygonjs/polygonjs
Version:
node-based WebGL 3D engine https://polygonjs.com
94 lines (87 loc) • 3.11 kB
text/typescript
/**
* Expand the CSG input geometry
*
*
*/
import {CSGSopNode} from './_BaseCSG';
import {NodeParamsConfig, ParamConfig} from '../utils/params/ParamsConfig';
import {CoreGroup} from '../../../core/geometry/Group';
import {SopType} from '../../poly/registers/nodes/types/Sop';
import {CsgCorner, CSG_CORNERS} from '../../../core/geometry/modules/csg/operations/CsgCorner';
import {CsgGeometry, CsgGeometryType} from '../../../core/geometry/modules/csg/CsgCommon';
import {csgGeometryTypeFromGeometry} from '../../../core/geometry/modules/csg/CsgCoreType';
import {isArray} from '../../../core/Type';
import {expansions, maths, geometries} from '@jscad/modeling';
const {expand} = expansions;
enum ExpandMode {
_2D_ONLY = '2D Only',
_2D_AND_3D_ONLY = '2D & 3D (Slow)',
}
const EXPAND_MODES: ExpandMode[] = [ExpandMode._2D_ONLY, ExpandMode._2D_AND_3D_ONLY];
class CSGExpandSopParamsConfig extends NodeParamsConfig {
/** @param mode */
mode = ParamConfig.INTEGER(EXPAND_MODES.indexOf(ExpandMode._2D_ONLY), {
menu: {entries: EXPAND_MODES.map((name, value) => ({name, value}))},
});
/** @param delta */
delta = ParamConfig.FLOAT(0.1, {
range: [1 * maths.constants.EPS, 1],
rangeLocked: [true, false],
});
/** @param corners */
corners = ParamConfig.INTEGER(CSG_CORNERS.indexOf(CsgCorner.ROUND), {
menu: {entries: CSG_CORNERS.map((name, value) => ({name, value}))},
});
/** @param segments */
segments = ParamConfig.INTEGER(1, {
range: [1, 8],
rangeLocked: [true, false],
});
/** @param allow 3D expand (can be very slow) */
allowExpand3D = ParamConfig.BOOLEAN(false, {
// label: 'allow 3D geometries (slow)',
});
}
const ParamsConfig = new CSGExpandSopParamsConfig();
export class CSGExpandSopNode extends CSGSopNode<CSGExpandSopParamsConfig> {
override paramsConfig = ParamsConfig;
static override type() {
return SopType.CSG_EXPAND;
}
protected override initializeNode() {
this.io.inputs.setCount(1);
}
setMode(mode: ExpandMode) {
this.p.mode.set(EXPAND_MODES.indexOf(mode));
}
override cook(inputCoreGroups: CoreGroup[]) {
const inputObjects = inputCoreGroups[0].csgObjects();
if (inputObjects && inputObjects.length != 0) {
const minDelta = 1 * maths.constants.EPS;
const delta = Math.max(this.pv.delta, minDelta);
const options: expansions.ExpandOptions = {
delta,
corners: CSG_CORNERS[this.pv.corners],
segments: this.pv.segments * 4,
};
const mode = EXPAND_MODES[this.pv.mode];
const newGeometries: CsgGeometry[] = [];
for (const inputObject of inputObjects) {
const inputGeometry = inputObject.csgGeometry();
const type = csgGeometryTypeFromGeometry(inputGeometry);
const is2D = type == CsgGeometryType.PATH2 || type == CsgGeometryType.GEOM2;
if (is2D || mode == ExpandMode._2D_AND_3D_ONLY) {
const result = expand(options, inputObject.csgGeometry());
if (isArray(result)) {
newGeometries.push(...result);
} else {
newGeometries.push(result as geometries.geom2.Geom2);
}
}
}
this.setCSGGeometries(newGeometries);
} else {
this.setCSGObjects([]);
}
}
}