@polygonjs/polygonjs
Version:
node-based WebGL 3D engine https://polygonjs.com
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text/typescript
/**
* Creates a BVH from geometries.
*
* @remarks
* Visualize a BVH, created with the node sop/BVH
*
*/
import {TypedSopNode} from './_Base';
import {CoreGroup} from '../../../core/geometry/Group';
import {BVHVisualizerSopOperation} from '../../operations/sop/BVHVisualizer';
import {NodeParamsConfig, ParamConfig} from '../utils/params/ParamsConfig';
import {SopType} from '../../poly/registers/nodes/types/Sop';
const DEFAULT = BVHVisualizerSopOperation.DEFAULT_PARAMS;
class BVHVisualizerSopParamsConfig extends NodeParamsConfig {
/** @param depth */
depth = ParamConfig.INTEGER(DEFAULT.depth, {
range: [0, 128],
rangeLocked: [true, false],
});
/** @param opacity */
opacity = ParamConfig.FLOAT(DEFAULT.opacity, {
range: [0, 1],
rangeLocked: [true, true],
});
/** @param depth */
displayEdges = ParamConfig.BOOLEAN(DEFAULT.displayEdges);
/** @param depth */
displayParents = ParamConfig.BOOLEAN(DEFAULT.displayParents);
}
const ParamsConfig = new BVHVisualizerSopParamsConfig();
export class BVHVisualizerSopNode extends TypedSopNode<BVHVisualizerSopParamsConfig> {
override paramsConfig = ParamsConfig;
static override type() {
return SopType.BVH_VISUALIZER;
}
override initializeNode() {
this.io.inputs.setCount(1);
this.io.inputs.initInputsClonedState(BVHVisualizerSopOperation.INPUT_CLONED_STATE);
}
private _operation: BVHVisualizerSopOperation | undefined;
override cook(input_contents: CoreGroup[]) {
this._operation = this._operation || new BVHVisualizerSopOperation(this._scene, this.states, this);
const core_group = this._operation.cook(input_contents, this.pv);
this.setCoreGroup(core_group);
}
}