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@polygonjs/polygonjs

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node-based WebGL 3D engine https://polygonjs.com

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/** * Creates a axes helper. * * * */ import {TypedSopNode} from './_Base'; import {CoreGroup} from '../../../core/geometry/Group'; import {AxesHelperSopOperation} from '../../operations/sop/AxesHelper'; import {NodeParamsConfig, ParamConfig} from '../utils/params/ParamsConfig'; import {SopType} from '../../poly/registers/nodes/types/Sop'; const DEFAULT = AxesHelperSopOperation.DEFAULT_PARAMS; class AxesHelperSopParamsConfig extends NodeParamsConfig { /** @param center of the geometry */ center = ParamConfig.VECTOR3(DEFAULT.center); } const ParamsConfig = new AxesHelperSopParamsConfig(); export class AxesHelperSopNode extends TypedSopNode<AxesHelperSopParamsConfig> { override paramsConfig = ParamsConfig; static override type() { return SopType.AXES_HELPER; } override initializeNode() { this.io.inputs.setCount(0); } private _operation: AxesHelperSopOperation | undefined; override cook(input_contents: CoreGroup[]) { this._operation = this._operation || new AxesHelperSopOperation(this.scene(), this.states, this); const core_group = this._operation.cook(input_contents, this.pv); this.setCoreGroup(core_group); } }