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@polygonjs/polygonjs

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node-based WebGL 3D engine https://polygonjs.com

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/** * Rename an attribute * * */ import {TypedSopNode} from './_Base'; import {CoreGroup} from '../../../core/geometry/Group'; import {NodeParamsConfig, ParamConfig} from '../utils/params/ParamsConfig'; import {ATTRIBUTE_CLASSES, AttribClass, AttribClassMenuEntries} from '../../../core/geometry/Constant'; import {AttribRenameSopOperation} from '../../operations/sop/AttribRename'; const DEFAULT = AttribRenameSopOperation.DEFAULT_PARAMS; class AttribRenameSopParamsConfig extends NodeParamsConfig { /** @param the group this applies to */ group = ParamConfig.STRING(DEFAULT.group); /** @param class of the attribute to rename (object or geometry) */ class = ParamConfig.INTEGER(DEFAULT.class, { menu: { entries: AttribClassMenuEntries, }, }); /** @param old attribute name */ oldName = ParamConfig.STRING(DEFAULT.oldName); /** @param new attribute name */ newName = ParamConfig.STRING(DEFAULT.newName); } const ParamsConfig = new AttribRenameSopParamsConfig(); export class AttribRenameSopNode extends TypedSopNode<AttribRenameSopParamsConfig> { override paramsConfig = ParamsConfig; static override type() { return 'attribRename'; } override initializeNode() { this.io.inputs.setCount(1); this.io.inputs.initInputsClonedState(AttribRenameSopOperation.INPUT_CLONED_STATE); } setAttribClass(attribClass: AttribClass) { this.p.class.set(ATTRIBUTE_CLASSES.indexOf(attribClass)); } attribClass() { return ATTRIBUTE_CLASSES[this.pv.class]; } private _operation: AttribRenameSopOperation | undefined; override cook(inputCoreGroups: CoreGroup[]) { this._operation = this._operation || new AttribRenameSopOperation(this._scene, this.states, this); const coreGroup = this._operation.cook(inputCoreGroups, this.pv); this.setCoreGroup(coreGroup); } }