@polygonjs/polygonjs
Version:
node-based WebGL 3D engine https://polygonjs.com
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text/typescript
/**
* Rename an attribute
*
*
*/
import {TypedSopNode} from './_Base';
import {CoreGroup} from '../../../core/geometry/Group';
import {NodeParamsConfig, ParamConfig} from '../utils/params/ParamsConfig';
import {ATTRIBUTE_CLASSES, AttribClass, AttribClassMenuEntries} from '../../../core/geometry/Constant';
import {AttribRenameSopOperation} from '../../operations/sop/AttribRename';
const DEFAULT = AttribRenameSopOperation.DEFAULT_PARAMS;
class AttribRenameSopParamsConfig extends NodeParamsConfig {
/** @param the group this applies to */
group = ParamConfig.STRING(DEFAULT.group);
/** @param class of the attribute to rename (object or geometry) */
class = ParamConfig.INTEGER(DEFAULT.class, {
menu: {
entries: AttribClassMenuEntries,
},
});
/** @param old attribute name */
oldName = ParamConfig.STRING(DEFAULT.oldName);
/** @param new attribute name */
newName = ParamConfig.STRING(DEFAULT.newName);
}
const ParamsConfig = new AttribRenameSopParamsConfig();
export class AttribRenameSopNode extends TypedSopNode<AttribRenameSopParamsConfig> {
override paramsConfig = ParamsConfig;
static override type() {
return 'attribRename';
}
override initializeNode() {
this.io.inputs.setCount(1);
this.io.inputs.initInputsClonedState(AttribRenameSopOperation.INPUT_CLONED_STATE);
}
setAttribClass(attribClass: AttribClass) {
this.p.class.set(ATTRIBUTE_CLASSES.indexOf(attribClass));
}
attribClass() {
return ATTRIBUTE_CLASSES[this.pv.class];
}
private _operation: AttribRenameSopOperation | undefined;
override cook(inputCoreGroups: CoreGroup[]) {
this._operation = this._operation || new AttribRenameSopOperation(this._scene, this.states, this);
const coreGroup = this._operation.cook(inputCoreGroups, this.pv);
this.setCoreGroup(coreGroup);
}
}