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@polygonjs/polygonjs

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node-based WebGL 3D engine https://polygonjs.com

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/** * Adds attribute containing information about connected points. * * */ import {TypedSopNode} from './_Base'; import {CoreGroup} from '../../../core/geometry/Group'; import {InputCloneMode} from '../../poly/InputCloneMode'; import {AdjacencySopOperation} from '../../operations/sop/Adjacency'; import {NodeParamsConfig, ParamConfig} from '../utils/params/ParamsConfig'; import {SopType} from '../../poly/registers/nodes/types/Sop'; const DEFAULT = AdjacencySopOperation.DEFAULT_PARAMS; class AdjacencySopParamsConfig extends NodeParamsConfig { /** @param select which objects this add adjacency attributes to */ group = ParamConfig.STRING('', { objectMask: true, }); /** @param name of attribute with count of adjacency attributes */ adjacencyCountName = ParamConfig.STRING(DEFAULT.adjacencyCountName); /** @param name of adjacency attribute */ adjacencyBaseName = ParamConfig.STRING(DEFAULT.adjacencyBaseName); } const ParamsConfig = new AdjacencySopParamsConfig(); export class AdjacencySopNode extends TypedSopNode<AdjacencySopParamsConfig> { override paramsConfig = ParamsConfig; static override type() { return SopType.ADJACENCY; } override initializeNode() { this.io.inputs.setCount(1); this.io.inputs.initInputsClonedState([InputCloneMode.FROM_NODE]); } private _operation: AdjacencySopOperation | undefined; override cook(inputCoreGroups: CoreGroup[]) { this._operation = this._operation || new AdjacencySopOperation(this.scene(), this.states, this); const coreGroup = this._operation.cook(inputCoreGroups, this.pv); this.setCoreGroup(coreGroup); } }