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@polygonjs/polygonjs

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node-based WebGL 3D engine https://polygonjs.com

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// import type {BaseThreejsCameraObjNodeType} from '../../_BaseCamera'; // import {BaseNodeType} from '../../../_Base'; import {Constructor} from '../../../../../types/GlobalTypes'; import {NetworkNodeType} from '../../../../poly/NodeContext'; // interface DisposablePass extends Pass { // dispose: () => void; // } // const POST_PROCESS_PARAM_OPTIONS = { // callback: (node: BaseNodeType) => { // // PARAM_CALLBACK_reset_effects_composer(node as BaseThreejsCameraObjNodeType); // }, // }; import {ParamConfig} from '../../../utils/params/ParamsConfig'; // import {PARAM_CALLBACK_reset_effects_composer} from './postProcessParamCallback'; export function CameraPostProcessParamConfig<TBase extends Constructor>(Base: TBase) { return class Mixin extends Base { doPostProcess = ParamConfig.BOOLEAN(0); postProcessNode = ParamConfig.NODE_PATH('', { visibleIf: { doPostProcess: 1, }, nodeSelection: { types: [NetworkNodeType.POST], }, // cook: false, // ...POST_PROCESS_PARAM_OPTIONS, dependentOnFoundNode: false, }); // prepend_render_pass = ParamConfig.BOOLEAN(1, { // visibleIf: { // doPostProcess: 1, // }, // }); // use_render_target = ParamConfig.BOOLEAN(0, { // visibleIf: { // doPostProcess: 1, // }, // ...POST_PROCESS_PARAM_OPTIONS, // }); }; }