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@polygonjs/polygonjs

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node-based WebGL 3D engine https://polygonjs.com

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import {Constructor} from '../../../../types/GlobalTypes'; import {TypedMatNode} from '../_Base'; import {BaseTextureMapController, BooleanParamOptions, NodePathOptions} from './_BaseTextureController'; import {NodeParamsConfig, ParamConfig} from '../../utils/params/ParamsConfig'; import {Material, MeshBasicMaterial} from 'three'; import {MeshLambertMaterial} from 'three'; import {MeshMatcapMaterial} from 'three'; import {MeshPhongMaterial} from 'three'; import {MeshPhysicalMaterial} from 'three'; import {MeshStandardMaterial} from 'three'; import {PointsMaterial} from 'three'; import {MeshToonMaterial} from 'three'; import {MaterialTexturesRecord, SetParamsTextureNodesRecord} from './_BaseController'; export function MapParamConfig<TBase extends Constructor>(Base: TBase) { return class Mixin extends Base { /** @param toggle on to use a map affecting color */ useMap = ParamConfig.BOOLEAN(0, { ...BooleanParamOptions(TextureMapController), separatorBefore: true, }); /** @param texture map affecting color */ map = ParamConfig.NODE_PATH('', NodePathOptions(TextureMapController, 'useMap')); }; } // class TextureMapMaterial extends Material { // map!: Texture | null; // } type TextureMapCurrentMaterial = | MeshBasicMaterial | MeshLambertMaterial | MeshMatcapMaterial | MeshPhongMaterial | MeshStandardMaterial | MeshPhysicalMaterial | MeshToonMaterial | PointsMaterial; function _isValidMaterial(material?: Material): material is TextureMapCurrentMaterial { if (!material) { return false; } return true; //(material as MeshBasicMaterial).map != null; } class TextureMapParamsConfig extends MapParamConfig(NodeParamsConfig) {} export interface TextureMapControllers { map: TextureMapController; } abstract class TextureMapMatNode extends TypedMatNode<TextureMapCurrentMaterial, TextureMapParamsConfig> { controllers!: TextureMapControllers; async material() { const container = await this.compute(); return container.material() as TextureMapCurrentMaterial | undefined; } } export class TextureMapController extends BaseTextureMapController { constructor(protected override node: TextureMapMatNode) { super(node); } override initializeNode() { this.add_hooks(this.node.p.useMap, this.node.p.map); } static override async update(node: TextureMapMatNode) { node.controllers.map.update(); } override async update() { const material = await this.node.material(); if (!_isValidMaterial(material)) { console.warn('invalid mat for TextureMapController', material); return; } await this.updateMaterial(material); } override async updateMaterial(material: TextureMapCurrentMaterial) { await this._update(material, 'map', this.node.p.useMap, this.node.p.map); } override getTextures(material: TextureMapCurrentMaterial, record: MaterialTexturesRecord) { record.set('map', material.map); } override setParamsFromMaterial(material: TextureMapCurrentMaterial, record: SetParamsTextureNodesRecord) { const mapNode = record.get('map'); this.node.p.useMap.set(mapNode != null); if (mapNode) { this.node.p.map.setNode(mapNode, {relative: true}); } } }