@polygonjs/polygonjs
Version:
node-based WebGL 3D engine https://polygonjs.com
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text/typescript
/**
* Creates a Mesh Distance Material
*
*
*/
import {MeshDistanceMaterial} from 'three';
import {FrontSide} from 'three';
import {PrimitiveMatNode} from './_Base';
import {NodeParamsConfig} from '../utils/params/ParamsConfig';
import {
AdvancedCommonController,
AdvancedCommonControllers,
AdvancedCommonParamConfig,
} from './utils/AdvancedCommonController';
interface MeshDistanceControllers extends AdvancedCommonControllers {}
class MeshDistanceMatParamsConfig extends AdvancedCommonParamConfig(NodeParamsConfig) {}
const ParamsConfig = new MeshDistanceMatParamsConfig();
export class MeshDistanceMatNode extends PrimitiveMatNode<MeshDistanceMaterial, MeshDistanceMatParamsConfig> {
override paramsConfig = ParamsConfig;
static override type() {
return 'meshDistance';
}
override createMaterial() {
return new MeshDistanceMaterial({
side: FrontSide,
});
}
readonly controllers: MeshDistanceControllers = {
advancedCommon: new AdvancedCommonController(this),
};
protected override controllersList = Object.values(this.controllers);
override async cook() {
this._material = this._material || this.createMaterial();
await Promise.all(this.controllersPromises(this._material));
this.setMaterial(this._material);
}
}