@polygonjs/polygonjs
Version:
node-based WebGL 3D engine https://polygonjs.com
16 lines (13 loc) • 352 B
text/typescript
import {JsFunctionName} from '../../../utils/shaders/ShaderName';
export class JsShaderConfig {
constructor(private _name: JsFunctionName, private _input_names: string[], private _dependencies: JsFunctionName[]) {}
name() {
return this._name;
}
input_names() {
return this._input_names;
}
dependencies() {
return this._dependencies;
}
}