@polygonjs/polygonjs
Version:
node-based WebGL 3D engine https://polygonjs.com
87 lines (80 loc) • 3.37 kB
text/typescript
import {BasePersistedConfig} from '../../../../utils/BasePersistedConfig';
import {SingleBodyFunctionData} from '../_Base';
import {SerializedVariable, SerializedVariableType} from '../_BaseJsPersistedConfigUtils';
import {NamedFunctionMap} from '../../../../../poly/registers/functions/All';
import {JsParamConfig, JsParamConfigJSON} from '../../utils/JsParamConfig';
import {ParamType} from '../../../../../poly/ParamType';
import {
SingleBodyPersistedConfigBaseJsData,
serializedVariablesFromFunctionData,
variablesByNameFromPersistedConfigData,
functionsByNameFromPersistedConfigData,
} from '../_BaseJsPersistedConfig';
import {JsConnectionPointType} from '../../../../utils/io/connections/Js';
import type {InstanceBuilderSopNode} from '../../../../sop/InstanceBuilder';
import type {EntityBuilderSopNode} from '../../../../sop/EntityBuilder';
export interface EntityBuilderFunctionDataAttributeDataItem {
attribName: string;
attribType: JsConnectionPointType;
}
export interface EntityBuilderFunctionDataAttributeDataReadWrite {
read: EntityBuilderFunctionDataAttributeDataItem[];
write: EntityBuilderFunctionDataAttributeDataItem[];
}
export interface EntityBuilderFunctionData extends SingleBodyFunctionData {
attributesData: EntityBuilderFunctionDataAttributeDataReadWrite;
}
export interface EntityBuilderPersistedConfigBaseJsData extends SingleBodyPersistedConfigBaseJsData {
functionBody: string;
variableNames: string[];
variables: SerializedVariable<SerializedVariableType>[];
functionNames: Array<keyof NamedFunctionMap>;
serializedParamConfigs: JsParamConfigJSON<ParamType>[];
attributesData: EntityBuilderFunctionDataAttributeDataReadWrite;
}
export class BaseEntityBuilderPersistedConfig extends BasePersistedConfig {
constructor(protected override node: EntityBuilderSopNode | InstanceBuilderSopNode) {
super(node);
}
override async toData(): Promise<EntityBuilderPersistedConfigBaseJsData | undefined> {
// we need to compute the node here it case it hasn't yet,
// otherwise the .functionData() will be empty
await this.node.compile();
//
const assemblerController = this.node.assemblerController();
if (!assemblerController) {
return;
}
const functionData = this.node.functionData();
if (!functionData) {
return;
}
const {functionBody, variableNames, functionNames, paramConfigs, attributesData} = functionData;
const data: EntityBuilderPersistedConfigBaseJsData = {
functionBody,
variableNames,
variables: serializedVariablesFromFunctionData(functionData),
functionNames,
serializedParamConfigs: paramConfigs.map((p) => p.toJSON()),
attributesData,
};
return data;
}
override load(data: EntityBuilderPersistedConfigBaseJsData) {
const assemblerController = this.node.assemblerController();
if (assemblerController) {
return;
}
const {functionBody, variableNames, functionNames, serializedParamConfigs, attributesData} = data;
const functionData: EntityBuilderFunctionData = {
functionBody: functionBody,
variableNames,
variablesByName: variablesByNameFromPersistedConfigData(data),
functionNames,
functionsByName: functionsByNameFromPersistedConfigData(data, this.node),
paramConfigs: serializedParamConfigs.map((json) => JsParamConfig.fromJSON(json)),
attributesData,
};
this.node.updateFromFunctionData(functionData);
}
}