@polygonjs/polygonjs
Version:
node-based WebGL 3D engine https://polygonjs.com
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text/typescript
// import {TypedJsNode} from './_Base';
// import {NodeParamsConfig} from '../utils/params/ParamsConfig';
// import {AnimationAction} from 'three';
// import {AnimationMixer} from 'three';
// import {EventListener, Event} from 'three';
// export type AnimationActionLoopEvent = Event & {
// type: 'loop';
// } & {
// target: AnimationMixer;
// } & {
// action: AnimationAction;
// };
// export type AnimationActionEventListenerExtended = EventListener<Event, 'loop', AnimationMixer> &
// ((e: AnimationActionLoopEvent) => void);
// /*
// *
// * COMMON
// *
// */
// export abstract class AnimationActionBaseJsNode<K extends NodeParamsConfig> extends TypedJsNode<K> {
// // protected _setAnimationActionWeight(action: AnimationAction, weight: number) {
// // action.enabled = true;
// // action.setEffectiveTimeScale(1);
// // action.setEffectiveWeight(weight);
// // }
// // protected _crossFade(from: AnimationAction, to: AnimationAction, duration: number, warp: boolean) {
// // this._setAnimationActionWeight(to, 1);
// // // animationActionTo.time = 0;
// // to.syncWith(from);
// // to.play();
// // from.crossFadeTo(to, duration, warp);
// // }
// }