@polygonjs/polygonjs
Version:
node-based WebGL 3D engine https://polygonjs.com
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text/typescript
/**
* Steps through a soft body solver simulation
*
*
*/
import {TRIGGER_CONNECTION_NAME, TypedJsNode} from './_Base';
import {inputObject3D, setObject3DOutputLine} from './_BaseObject3D';
import {JsLinesCollectionController} from './code/utils/JsLinesCollectionController';
import {Poly} from '../../Poly';
import {NodeParamsConfig, ParamConfig} from '../utils/params/ParamsConfig';
import {JsConnectionPoint, JsConnectionPointType, JS_CONNECTION_POINT_IN_NODE_DEF} from '../utils/io/connections/Js';
const CONNECTION_OPTIONS = JS_CONNECTION_POINT_IN_NODE_DEF;
class SoftBodySolverStepSimulationJsParamsConfig extends NodeParamsConfig {
stepsCount = ParamConfig.INTEGER(10, {
range: [1, 100],
rangeLocked: [true, false],
});
/** @param edgeCompliance */
edgeCompliance = ParamConfig.FLOAT(0, {
range: [0, 100],
rangeLocked: [true, false],
});
/** @param volumeCompliance */
volumeCompliance = ParamConfig.FLOAT(0, {
range: [0, 1],
rangeLocked: [true, false],
});
/** @param preciseCollisions */
preciseCollisions = ParamConfig.BOOLEAN(0);
}
const ParamsConfig = new SoftBodySolverStepSimulationJsParamsConfig();
export class SoftBodySolverStepSimulationJsNode extends TypedJsNode<SoftBodySolverStepSimulationJsParamsConfig> {
override readonly paramsConfig = ParamsConfig;
static override type() {
return 'softBodySolverStepSimulation';
}
override initializeNode() {
this.io.inputs.setNamedInputConnectionPoints([
new JsConnectionPoint(TRIGGER_CONNECTION_NAME, JsConnectionPointType.TRIGGER, CONNECTION_OPTIONS),
new JsConnectionPoint(JsConnectionPointType.OBJECT_3D, JsConnectionPointType.OBJECT_3D, CONNECTION_OPTIONS),
]);
this.io.outputs.setNamedOutputConnectionPoints([
new JsConnectionPoint(TRIGGER_CONNECTION_NAME, JsConnectionPointType.TRIGGER),
new JsConnectionPoint(JsConnectionPointType.OBJECT_3D, JsConnectionPointType.OBJECT_3D),
]);
}
override setLines(linesController: JsLinesCollectionController) {
setObject3DOutputLine(this, linesController);
}
override setTriggerableLines(linesController: JsLinesCollectionController) {
const object3D = inputObject3D(this, linesController);
const stepsCount = this.variableForInputParam(linesController, this.p.stepsCount);
const edgeCompliance = this.variableForInputParam(linesController, this.p.edgeCompliance);
const volumeCompliance = this.variableForInputParam(linesController, this.p.volumeCompliance);
const preciseCollisions = this.variableForInputParam(linesController, this.p.preciseCollisions);
const func = Poly.namedFunctionsRegister.getFunction('softBodySolverStepSimulation', this, linesController);
const bodyLine = func.asString(object3D, stepsCount, edgeCompliance, volumeCompliance, preciseCollisions);
linesController.addTriggerableLines(this, [bodyLine]);
}
}