@polygonjs/polygonjs
Version:
node-based WebGL 3D engine https://polygonjs.com
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text/typescript
/**
* Update the object scale
*
*
*/
import {NodeParamsConfig, ParamConfig} from '../utils/params/ParamsConfig';
import {JsConnectionPoint, JsConnectionPointType, JS_CONNECTION_POINT_IN_NODE_DEF} from '../utils/io/connections/Js';
import {JsLinesCollectionController} from './code/utils/JsLinesCollectionController';
import {Poly} from '../../Poly';
import {booleanOutputFromParam, floatOutputFromParam, inputObject3D, vector3OutputFromParam} from './_BaseObject3D';
import {BaseTriggerAndObjectJsNode} from './_BaseTriggerAndObject';
import {JsType} from '../../poly/registers/nodes/types/Js';
const CONNECTION_OPTIONS = JS_CONNECTION_POINT_IN_NODE_DEF;
class SetObjectScaleJsParamsConfig extends NodeParamsConfig {
/** @param target scale */
scale = ParamConfig.VECTOR3([1, 1, 1]);
/** @param target scale */
mult = ParamConfig.FLOAT(1, {
range: [0, 2],
rangeLocked: [false, false],
});
/** @param lerp factor */
lerp = ParamConfig.FLOAT(1);
/** @param sets if the matrix should be updated as the animation progresses */
updateMatrix = ParamConfig.BOOLEAN(1);
}
const ParamsConfig = new SetObjectScaleJsParamsConfig();
export class SetObjectScaleJsNode extends BaseTriggerAndObjectJsNode<SetObjectScaleJsParamsConfig> {
override readonly paramsConfig = ParamsConfig;
static override type() {
return JsType.SET_OBJECT_SCALE;
}
protected override _additionalOutputs(): JsConnectionPoint<JsConnectionPointType>[] {
return [
new JsConnectionPoint('scale', JsConnectionPointType.VECTOR3, CONNECTION_OPTIONS),
new JsConnectionPoint('mult', JsConnectionPointType.FLOAT, CONNECTION_OPTIONS),
new JsConnectionPoint('lerp', JsConnectionPointType.FLOAT, CONNECTION_OPTIONS),
new JsConnectionPoint('updateMatrix', JsConnectionPointType.BOOLEAN, CONNECTION_OPTIONS),
];
}
override setLines(linesController: JsLinesCollectionController) {
super.setLines(linesController);
vector3OutputFromParam(this, this.p.scale, linesController);
floatOutputFromParam(this, this.p.mult, linesController);
floatOutputFromParam(this, this.p.lerp, linesController);
booleanOutputFromParam(this, this.p.updateMatrix, linesController);
}
override setTriggerableLines(linesController: JsLinesCollectionController) {
const object3D = inputObject3D(this, linesController);
const scale = this.variableForInputParam(linesController, this.p.scale);
const mult = this.variableForInputParam(linesController, this.p.mult);
const lerp = this.variableForInputParam(linesController, this.p.lerp);
const updateMatrix = this.variableForInputParam(linesController, this.p.updateMatrix);
const func = Poly.namedFunctionsRegister.getFunction('setObjectScale', this, linesController);
const bodyLine = func.asString(object3D, scale, mult, lerp, updateMatrix);
linesController.addTriggerableLines(this, [bodyLine]);
}
}