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@polygonjs/polygonjs

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node-based WebGL 3D engine https://polygonjs.com

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/** * Update the object scale * * */ import {NodeParamsConfig, ParamConfig} from '../utils/params/ParamsConfig'; import {JsConnectionPoint, JsConnectionPointType, JS_CONNECTION_POINT_IN_NODE_DEF} from '../utils/io/connections/Js'; import {JsLinesCollectionController} from './code/utils/JsLinesCollectionController'; import {Poly} from '../../Poly'; import {booleanOutputFromParam, floatOutputFromParam, inputObject3D, vector3OutputFromParam} from './_BaseObject3D'; import {BaseTriggerAndObjectJsNode} from './_BaseTriggerAndObject'; import {JsType} from '../../poly/registers/nodes/types/Js'; const CONNECTION_OPTIONS = JS_CONNECTION_POINT_IN_NODE_DEF; class SetObjectScaleJsParamsConfig extends NodeParamsConfig { /** @param target scale */ scale = ParamConfig.VECTOR3([1, 1, 1]); /** @param target scale */ mult = ParamConfig.FLOAT(1, { range: [0, 2], rangeLocked: [false, false], }); /** @param lerp factor */ lerp = ParamConfig.FLOAT(1); /** @param sets if the matrix should be updated as the animation progresses */ updateMatrix = ParamConfig.BOOLEAN(1); } const ParamsConfig = new SetObjectScaleJsParamsConfig(); export class SetObjectScaleJsNode extends BaseTriggerAndObjectJsNode<SetObjectScaleJsParamsConfig> { override readonly paramsConfig = ParamsConfig; static override type() { return JsType.SET_OBJECT_SCALE; } protected override _additionalOutputs(): JsConnectionPoint<JsConnectionPointType>[] { return [ new JsConnectionPoint('scale', JsConnectionPointType.VECTOR3, CONNECTION_OPTIONS), new JsConnectionPoint('mult', JsConnectionPointType.FLOAT, CONNECTION_OPTIONS), new JsConnectionPoint('lerp', JsConnectionPointType.FLOAT, CONNECTION_OPTIONS), new JsConnectionPoint('updateMatrix', JsConnectionPointType.BOOLEAN, CONNECTION_OPTIONS), ]; } override setLines(linesController: JsLinesCollectionController) { super.setLines(linesController); vector3OutputFromParam(this, this.p.scale, linesController); floatOutputFromParam(this, this.p.mult, linesController); floatOutputFromParam(this, this.p.lerp, linesController); booleanOutputFromParam(this, this.p.updateMatrix, linesController); } override setTriggerableLines(linesController: JsLinesCollectionController) { const object3D = inputObject3D(this, linesController); const scale = this.variableForInputParam(linesController, this.p.scale); const mult = this.variableForInputParam(linesController, this.p.mult); const lerp = this.variableForInputParam(linesController, this.p.lerp); const updateMatrix = this.variableForInputParam(linesController, this.p.updateMatrix); const func = Poly.namedFunctionsRegister.getFunction('setObjectScale', this, linesController); const bodyLine = func.asString(object3D, scale, mult, lerp, updateMatrix); linesController.addTriggerableLines(this, [bodyLine]); } }