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@polygonjs/polygonjs

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node-based WebGL 3D engine https://polygonjs.com

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/** * Update the geometry instance positions, quaternions and scales * * */ import {TypedJsNode} from './_Base'; import {NodeParamsConfig} from '../utils/params/ParamsConfig'; import {JsConnectionPointType} from '../utils/io/connections/Js'; import {inputObject3D, setObject3DOutputLine} from './_BaseObject3D'; import {JsLinesCollectionController} from './code/utils/JsLinesCollectionController'; import {Poly} from '../../Poly'; export const SetGeometryInstanceTransformsInputName = { [JsConnectionPointType.TRIGGER]: JsConnectionPointType.TRIGGER, [JsConnectionPointType.OBJECT_3D]: JsConnectionPointType.OBJECT_3D, position: 'position', quaternion: 'quaternion', scale: 'scale', mult: 'mult', lerp: 'lerp', attributeNeedsUpdate: 'attributeNeedsUpdate', }; const INPUT_NAMES = [ SetGeometryInstanceTransformsInputName.trigger, SetGeometryInstanceTransformsInputName.Object3D, SetGeometryInstanceTransformsInputName.position, SetGeometryInstanceTransformsInputName.quaternion, SetGeometryInstanceTransformsInputName.scale, SetGeometryInstanceTransformsInputName.mult, SetGeometryInstanceTransformsInputName.lerp, SetGeometryInstanceTransformsInputName.attributeNeedsUpdate, ]; const DefaultValues: Record<string, number | boolean> = { [SetGeometryInstanceTransformsInputName.lerp]: 1, [SetGeometryInstanceTransformsInputName.attributeNeedsUpdate]: true, }; class SetGeometryInstanceTransformsJsParamsConfig extends NodeParamsConfig {} const ParamsConfig = new SetGeometryInstanceTransformsJsParamsConfig(); export class SetGeometryInstanceTransformsJsNode extends TypedJsNode<SetGeometryInstanceTransformsJsParamsConfig> { override readonly paramsConfig = ParamsConfig; static override type() { return 'setGeometryInstanceTransforms'; } override initializeNode() { super.initializeNode(); this.io.connection_points.set_expected_input_types_function(this.expectedInputTypes.bind(this)); this.io.connection_points.set_expected_output_types_function(this._expectedOutputTypes.bind(this)); this.io.connection_points.set_output_name_function( (i) => [JsConnectionPointType.TRIGGER, JsConnectionPointType.OBJECT_3D][i] ); this.io.connection_points.set_input_name_function(this._expectedInputName.bind(this)); } override paramDefaultValue(name: string) { return DefaultValues[name]; } expectedInputTypes() { return [ JsConnectionPointType.TRIGGER, JsConnectionPointType.OBJECT_3D, JsConnectionPointType.VECTOR3_ARRAY, JsConnectionPointType.QUATERNION_ARRAY, JsConnectionPointType.VECTOR3_ARRAY, JsConnectionPointType.FLOAT_ARRAY, JsConnectionPointType.FLOAT, JsConnectionPointType.BOOLEAN, ]; } protected _expectedOutputTypes() { return [JsConnectionPointType.TRIGGER, JsConnectionPointType.OBJECT_3D]; } protected _expectedInputName(index: number) { return INPUT_NAMES[index]; } override setLines(linesController: JsLinesCollectionController) { setObject3DOutputLine(this, linesController); } override setTriggerableLines(shadersCollectionController: JsLinesCollectionController) { const object3D = inputObject3D(this, shadersCollectionController); const positions = this.variableForInput( shadersCollectionController, SetGeometryInstanceTransformsInputName.position ); const quaternions = this.variableForInput( shadersCollectionController, SetGeometryInstanceTransformsInputName.quaternion ); const scales = this.variableForInput(shadersCollectionController, SetGeometryInstanceTransformsInputName.scale); const mult = this.variableForInput(shadersCollectionController, SetGeometryInstanceTransformsInputName.mult); const lerp = this.variableForInput(shadersCollectionController, SetGeometryInstanceTransformsInputName.lerp); const attributeNeedsUpdate = this.variableForInput( shadersCollectionController, SetGeometryInstanceTransformsInputName.attributeNeedsUpdate ); const func = Poly.namedFunctionsRegister.getFunction( 'setGeometryInstanceTransforms', this, shadersCollectionController ); const bodyLine = func.asString(object3D, positions, quaternions, scales, mult, lerp, attributeNeedsUpdate); shadersCollectionController.addTriggerableLines(this, [bodyLine]); } }