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@polygonjs/polygonjs

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node-based WebGL 3D engine https://polygonjs.com

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/** * Update the geometry instance positions * * */ import {TypedJsNode} from './_Base'; import {NodeParamsConfig} from '../utils/params/ParamsConfig'; import {JsConnectionPointType} from '../utils/io/connections/Js'; import {inputObject3D, setObject3DOutputLine} from './_BaseObject3D'; import {JsLinesCollectionController} from './code/utils/JsLinesCollectionController'; import {Poly} from '../../Poly'; export const SetGeometryInstancePositionsInputName = { [JsConnectionPointType.TRIGGER]: JsConnectionPointType.TRIGGER, [JsConnectionPointType.OBJECT_3D]: JsConnectionPointType.OBJECT_3D, position: 'position', lerp: 'lerp', attributeNeedsUpdate: 'attributeNeedsUpdate', }; const INPUT_NAMES = [ SetGeometryInstancePositionsInputName.trigger, SetGeometryInstancePositionsInputName.Object3D, SetGeometryInstancePositionsInputName.position, SetGeometryInstancePositionsInputName.lerp, SetGeometryInstancePositionsInputName.attributeNeedsUpdate, ]; const DefaultValues: Record<string, number | boolean> = { [SetGeometryInstancePositionsInputName.lerp]: 1, [SetGeometryInstancePositionsInputName.attributeNeedsUpdate]: true, }; class SetGeometryInstancePositionsJsParamsConfig extends NodeParamsConfig {} const ParamsConfig = new SetGeometryInstancePositionsJsParamsConfig(); export class SetGeometryInstancePositionsJsNode extends TypedJsNode<SetGeometryInstancePositionsJsParamsConfig> { override readonly paramsConfig = ParamsConfig; static override type() { return 'setGeometryInstancePositions'; } override initializeNode() { super.initializeNode(); this.io.connection_points.set_expected_input_types_function(this.expectedInputTypes.bind(this)); this.io.connection_points.set_expected_output_types_function(this._expectedOutputTypes.bind(this)); this.io.connection_points.set_output_name_function( (i) => [JsConnectionPointType.TRIGGER, JsConnectionPointType.OBJECT_3D][i] ); this.io.connection_points.set_input_name_function(this._expectedInputName.bind(this)); } override paramDefaultValue(name: string) { return DefaultValues[name]; } expectedInputTypes() { return [ JsConnectionPointType.TRIGGER, JsConnectionPointType.OBJECT_3D, JsConnectionPointType.VECTOR3_ARRAY, JsConnectionPointType.FLOAT, JsConnectionPointType.BOOLEAN, ]; } protected _expectedOutputTypes() { return [JsConnectionPointType.TRIGGER, JsConnectionPointType.OBJECT_3D]; } protected _expectedInputName(index: number) { return INPUT_NAMES[index]; } override setLines(linesController: JsLinesCollectionController) { setObject3DOutputLine(this, linesController); } override setTriggerableLines(shadersCollectionController: JsLinesCollectionController) { const object3D = inputObject3D(this, shadersCollectionController); const positions = this.variableForInput( shadersCollectionController, SetGeometryInstancePositionsInputName.position ); const lerp = this.variableForInput(shadersCollectionController, SetGeometryInstancePositionsInputName.lerp); const attributeNeedsUpdate = this.variableForInput( shadersCollectionController, SetGeometryInstancePositionsInputName.attributeNeedsUpdate ); const func = Poly.namedFunctionsRegister.getFunction( 'setGeometryInstancePositions', this, shadersCollectionController ); const bodyLine = func.asString(object3D, positions, lerp, attributeNeedsUpdate); shadersCollectionController.addTriggerableLines(this, [bodyLine]); } }