@polygonjs/polygonjs
Version:
node-based WebGL 3D engine https://polygonjs.com
54 lines (48 loc) • 1.9 kB
text/typescript
/**
* transforms the position before passing it to and SDF
*
* @remarks
*
* based on [https://iquilezles.org/articles/distfunctions/](https://iquilezles.org/articles/distfunctions/)
*/
import {BaseSDFJsNode} from './_BaseSDF';
import {NodeParamsConfig, ParamConfig} from '../utils/params/ParamsConfig';
import {JsConnectionPointType, JsConnectionPoint} from '../utils/io/connections/Js';
import {JsLinesCollectionController} from './code/utils/JsLinesCollectionController';
import {JsType} from '../../poly/registers/nodes/types/Js';
import {Poly} from '../../Poly';
import {Vector3} from 'three';
const OUTPUT_NAME = 'p';
class SDFTransformJsParamsConfig extends NodeParamsConfig {
position = ParamConfig.VECTOR3([0, 0, 0], {hidden: true});
t = ParamConfig.VECTOR3([0, 0, 0]);
r = ParamConfig.VECTOR3([0, 0, 0]);
}
const ParamsConfig = new SDFTransformJsParamsConfig();
export class SDFTransformJsNode extends BaseSDFJsNode<SDFTransformJsParamsConfig> {
override paramsConfig = ParamsConfig;
static override type() {
return JsType.SDF_TRANSFORM;
}
override initializeNode() {
super.initializeNode();
this.io.outputs.setNamedOutputConnectionPoints([
new JsConnectionPoint(OUTPUT_NAME, JsConnectionPointType.VECTOR3),
]);
}
override setLines(linesController: JsLinesCollectionController) {
const position = this.position(linesController);
const t = this.variableForInputParam(linesController, this.p.t);
const r = this.variableForInputParam(linesController, this.p.r);
const out = this.jsVarName(OUTPUT_NAME);
const tmpVarName = linesController.addVariable(this, new Vector3());
const func = Poly.namedFunctionsRegister.getFunction('SDFTransform', this, linesController);
linesController.addBodyOrComputed(this, [
{
dataType: JsConnectionPointType.FLOAT,
varName: out,
value: func.asString(position, t, r, tmpVarName),
},
]);
}
}