@polygonjs/polygonjs
Version:
node-based WebGL 3D engine https://polygonjs.com
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text/typescript
/**
* renders an object with a material, and returns the pixel value at the given uv coordinates
*
*/
import {TRIGGER_CONNECTION_NAME, TypedJsNode} from './_Base';
import {NodeParamsConfig, ParamConfig} from '../utils/params/ParamsConfig';
import {JS_CONNECTION_POINT_IN_NODE_DEF, JsConnectionPoint, JsConnectionPointType} from '../utils/io/connections/Js';
import {JsLinesCollectionController} from './code/utils/JsLinesCollectionController';
import {Poly} from '../../Poly';
import {inputObject3D, setObject3DOutputLine} from './_BaseObject3D';
import {Vector4} from 'three';
import {RefJsDefinition} from './utils/JsDefinition';
const CONNECTION_OPTIONS = JS_CONNECTION_POINT_IN_NODE_DEF;
export enum RenderPixelJsNodeOutputName {
value = 'value',
}
class RenderPixelJsParamsConfig extends NodeParamsConfig {
uv = ParamConfig.VECTOR2([0, 0]);
backgroundColor = ParamConfig.COLOR([0, 0, 0]);
}
const ParamsConfig = new RenderPixelJsParamsConfig();
export class RenderPixelJsNode extends TypedJsNode<RenderPixelJsParamsConfig> {
override readonly paramsConfig = ParamsConfig;
static override type() {
return 'renderPixel';
}
override initializeNode() {
this.io.inputs.setNamedInputConnectionPoints([
new JsConnectionPoint(TRIGGER_CONNECTION_NAME, JsConnectionPointType.TRIGGER, CONNECTION_OPTIONS),
new JsConnectionPoint(JsConnectionPointType.OBJECT_3D, JsConnectionPointType.OBJECT_3D, CONNECTION_OPTIONS),
new JsConnectionPoint(JsConnectionPointType.MATERIAL, JsConnectionPointType.MATERIAL, CONNECTION_OPTIONS),
new JsConnectionPoint(JsConnectionPointType.CAMERA, JsConnectionPointType.CAMERA, CONNECTION_OPTIONS),
]);
this.io.outputs.setNamedOutputConnectionPoints([
new JsConnectionPoint(TRIGGER_CONNECTION_NAME, JsConnectionPointType.TRIGGER),
new JsConnectionPoint(JsConnectionPointType.OBJECT_3D, JsConnectionPointType.OBJECT_3D),
new JsConnectionPoint(JsConnectionPointType.MATERIAL, JsConnectionPointType.MATERIAL, CONNECTION_OPTIONS),
new JsConnectionPoint(RenderPixelJsNodeOutputName.value, JsConnectionPointType.VECTOR4, CONNECTION_OPTIONS),
]);
}
override setLines(linesController: JsLinesCollectionController) {
const usedOutputNames = this.io.outputs.used_output_names();
if (usedOutputNames.includes(RenderPixelJsNodeOutputName.value)) {
this._addValueRef(linesController);
if (!usedOutputNames.includes(JsConnectionPointType.TRIGGER)) {
this.setTriggeringLines(linesController, '');
}
}
setObject3DOutputLine(this, linesController);
}
override setTriggerableLines(linesController: JsLinesCollectionController) {
const object3D = inputObject3D(this, linesController);
const material = this.variableForInput(linesController, JsConnectionPointType.MATERIAL);
const camera = this.variableForInput(linesController, JsConnectionPointType.CAMERA);
const backgroundColor = this.variableForInputParam(linesController, this.p.backgroundColor);
const uv = this.variableForInputParam(linesController, this.p.uv);
const refValue = this._addValueRef(linesController);
const func = Poly.namedFunctionsRegister.getFunction('renderPixel', this, linesController);
const bodyLine = func.asString(object3D, material, camera, backgroundColor, uv, `this.${refValue}.value`);
linesController.addTriggerableLines(this, [bodyLine]);
}
private _addValueRef(linesController: JsLinesCollectionController) {
const outValue = this.jsVarName(RenderPixelJsNodeOutputName.value);
const tmpVarName = linesController.addVariable(this, new Vector4());
linesController.addDefinitions(this, [
new RefJsDefinition(this, linesController, JsConnectionPointType.BOOLEAN, outValue, tmpVarName),
]);
return outValue;
}
}