@polygonjs/polygonjs
Version:
node-based WebGL 3D engine https://polygonjs.com
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text/typescript
/**
* Play a note
*
*
*/
import {TRIGGER_CONNECTION_NAME, TypedJsNode} from './_Base';
import {NodeParamsConfig, ParamConfig} from '../utils/params/ParamsConfig';
import {JsConnectionPoint, JsConnectionPointType, JS_CONNECTION_POINT_IN_NODE_DEF} from '../utils/io/connections/Js';
import {NodeContext} from '../../poly/NodeContext';
import {ALL_NOTES, DEFAULT_NOTE} from '../../../core/audio/Notes';
import {inputObject3D} from './_BaseObject3D';
import {JsLinesCollectionController} from './code/utils/JsLinesCollectionController';
import {Poly} from '../../Poly';
const CONNECTION_OPTIONS = JS_CONNECTION_POINT_IN_NODE_DEF;
class PlayInstrumentNoteJsParamsConfig extends NodeParamsConfig {
/** @param audio node */
node = ParamConfig.NODE_PATH('', {
nodeSelection: {
context: NodeContext.AUDIO,
},
// dependentOnFoundNode: false,
});
/** @param note */
note = ParamConfig.STRING(DEFAULT_NOTE, {
menuString: {
entries: ALL_NOTES.sort().map((note) => {
return {value: note, name: note};
}),
},
cook: false,
});
/** @param duration */
duration = ParamConfig.FLOAT(0.125, {
range: [0, 1],
rangeLocked: [true, false],
cook: false,
});
}
const ParamsConfig = new PlayInstrumentNoteJsParamsConfig();
export class PlayInstrumentNoteJsNode extends TypedJsNode<PlayInstrumentNoteJsParamsConfig> {
override readonly paramsConfig = ParamsConfig;
static override type() {
return 'playInstrumentNote';
}
override initializeNode() {
this.io.inputs.setNamedInputConnectionPoints([
new JsConnectionPoint(TRIGGER_CONNECTION_NAME, JsConnectionPointType.TRIGGER, CONNECTION_OPTIONS),
new JsConnectionPoint(JsConnectionPointType.OBJECT_3D, JsConnectionPointType.OBJECT_3D, CONNECTION_OPTIONS),
]);
}
override setTriggerableLines(shadersCollectionController: JsLinesCollectionController) {
const object3D = inputObject3D(this, shadersCollectionController);
const note = this.variableForInputParam(shadersCollectionController, this.p.note);
const duration = this.variableForInputParam(shadersCollectionController, this.p.duration);
const node = this.pv.node.node();
if (!node) {
return;
}
const nodePath = `'${node.path()}'`;
const func = Poly.namedFunctionsRegister.getFunction('playInstrumentNote', this, shadersCollectionController);
const bodyLine = func.asString(object3D, nodePath, note, duration);
shadersCollectionController.addTriggerableLines(this, [bodyLine]);
}
}