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@polygonjs/polygonjs

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node-based WebGL 3D engine https://polygonjs.com

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/** * sends a trigger when an object is hovered * * */ import {TRIGGER_CONNECTION_NAME} from './_Base'; import {JsConnectionPoint, JsConnectionPointType, JS_CONNECTION_POINT_IN_NODE_DEF} from '../utils/io/connections/Js'; import {JsType} from '../../poly/registers/nodes/types/Js'; import {EvaluatorEventData} from './code/assemblers/actor/ActorEvaluator'; import {JsLinesCollectionController} from './code/utils/JsLinesCollectionController'; import { BaseOnObjectPointerGPUEventJsNode, OnObjectPointerEventGPUJsNodeInputName, OnObjectPointerEventGPUJsNodeOutputName, } from './_BaseOnObjectPointerEvent'; import {Poly} from '../../Poly'; import {inputObject3D} from './_BaseObject3D'; import {PointerEventType} from '../../../core/event/PointerEventType'; import {InitFunctionJsDefinition, RefJsDefinition} from './utils/JsDefinition'; import {nodeMethodName} from './code/assemblers/actor/ActorAssemblerUtils'; import {ObjectToHoverOptionsAsString} from '../../scene/utils/actors/rayObjectIntersection/RayObjectIntersectionsHoverController'; const CONNECTION_OPTIONS = JS_CONNECTION_POINT_IN_NODE_DEF; enum OnObjectHoverGPUJsNodeOutputName { hovered = 'hovered', } export class OnObjectHoverGPUJsNode extends BaseOnObjectPointerGPUEventJsNode { static override type() { return JsType.ON_OBJECT_HOVER_GPU; } override isTriggering() { return true; } override eventData(): EvaluatorEventData | undefined { return { type: PointerEventType.pointermove, emitter: this.eventEmitter(), jsType: JsType.ON_OBJECT_HOVER, }; } override initializeNode() { super.initializeNode(); this.io.inputs.setNamedInputConnectionPoints([ new JsConnectionPoint(JsConnectionPointType.OBJECT_3D, JsConnectionPointType.OBJECT_3D, CONNECTION_OPTIONS), new JsConnectionPoint( OnObjectPointerEventGPUJsNodeInputName.worldPosMaterial, JsConnectionPointType.MATERIAL, CONNECTION_OPTIONS ), ]); this.io.outputs.setNamedOutputConnectionPoints([ new JsConnectionPoint(TRIGGER_CONNECTION_NAME, JsConnectionPointType.TRIGGER, CONNECTION_OPTIONS), new JsConnectionPoint( OnObjectHoverGPUJsNodeOutputName.hovered, JsConnectionPointType.BOOLEAN, CONNECTION_OPTIONS ), new JsConnectionPoint( OnObjectPointerEventGPUJsNodeOutputName.distance, JsConnectionPointType.FLOAT, CONNECTION_OPTIONS ), ]); } override setLines(linesController: JsLinesCollectionController) { const usedOutputNames = this.io.outputs.used_output_names(); if (usedOutputNames.includes(OnObjectHoverGPUJsNodeOutputName.hovered)) { this._addHoveredRef(linesController); } if (usedOutputNames.includes(OnObjectPointerEventGPUJsNodeOutputName.distance)) { this._addDistanceRef(linesController); } } override setTriggeringLines(linesController: JsLinesCollectionController, triggeredMethods: string) { const object3D = inputObject3D(this, linesController); const blockObjectsBehind = this.variableForInputParam(linesController, this.p.blockObjectsBehind); const skipIfObjectsInFront = this.variableForInputParam(linesController, this.p.skipIfObjectsInFront); const worldPosMaterial = this.variableForInput( linesController, OnObjectPointerEventGPUJsNodeInputName.worldPosMaterial ); const distanceRef = this._addDistanceRef(linesController); const hoveredStateRef = this._addHoveredRef(linesController); const func = Poly.namedFunctionsRegister.getFunction('addObjectToObjectHoveredCheck', this, linesController); const options: ObjectToHoverOptionsAsString = { priority: { blockObjectsBehind, skipIfObjectsInFront, }, gpu: { worldPosMaterial, distanceRef: `this.${distanceRef}`, }, hover: { hoveredStateRef: `this.${hoveredStateRef}`, onHoveredStateChange: `this.${nodeMethodName(this)}.bind(this)`, }, }; const jsonOptions = JSON.stringify(options).replace(/"/g, ''); const bodyLine = func.asString(object3D, `this`, jsonOptions); linesController.addDefinitions(this, [ new InitFunctionJsDefinition(this, linesController, JsConnectionPointType.OBJECT_3D, this.path(), bodyLine), ]); linesController.addTriggeringLines(this, [triggeredMethods], {gatherable: true}); } private _addDistanceRef(linesController: JsLinesCollectionController) { const outDistance = this.jsVarName(OnObjectPointerEventGPUJsNodeOutputName.distance); linesController.addDefinitions(this, [ new RefJsDefinition(this, linesController, JsConnectionPointType.FLOAT, outDistance, `-1`), ]); return outDistance; } private _addHoveredRef(linesController: JsLinesCollectionController) { const outHovered = this.jsVarName(OnObjectHoverGPUJsNodeOutputName.hovered); linesController.addDefinitions(this, [ new RefJsDefinition(this, linesController, JsConnectionPointType.BOOLEAN, outHovered, `false`), ]); return outHovered; } }