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@polygonjs/polygonjs

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node-based WebGL 3D engine https://polygonjs.com

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/** * sends a trigger when an object is clicked * * */ import {TRIGGER_CONNECTION_NAME} from './_Base'; import {JsConnectionPoint, JsConnectionPointType, JS_CONNECTION_POINT_IN_NODE_DEF} from '../utils/io/connections/Js'; import {JsType} from '../../poly/registers/nodes/types/Js'; import {EvaluatorEventData} from './code/assemblers/actor/ActorEvaluator'; import {BaseOnObjectPointerEventJsNode} from './_BaseOnObjectPointerEvent'; import {JsLinesCollectionController} from './code/utils/JsLinesCollectionController'; import {PointerEventType} from '../../../core/event/PointerEventType'; import {inputObject3D} from './_BaseObject3D'; import {Poly} from '../../Poly'; import {InitFunctionJsDefinition, RefJsDefinition} from './utils/JsDefinition'; import {ObjectToContextmenuOptionsAsString} from '../../scene/utils/actors/rayObjectIntersection/RayObjectIntersectionsContextmenuController'; import {nodeMethodName} from './code/assemblers/actor/ActorAssemblerUtils'; const CONNECTION_OPTIONS = JS_CONNECTION_POINT_IN_NODE_DEF; export class OnObjectContextMenuJsNode extends BaseOnObjectPointerEventJsNode { static override type() { return JsType.ON_OBJECT_CONTEXT_MENU; } override isTriggering() { return true; } override eventData(): EvaluatorEventData | undefined { return { type: PointerEventType.contextmenu, emitter: this.eventEmitter(), jsType: JsType.ON_OBJECT_CONTEXT_MENU, }; } override initializeNode() { super.initializeNode(); this.io.inputs.setNamedInputConnectionPoints([ new JsConnectionPoint(JsConnectionPointType.OBJECT_3D, JsConnectionPointType.OBJECT_3D, CONNECTION_OPTIONS), ]); this.io.outputs.setNamedOutputConnectionPoints([ new JsConnectionPoint(TRIGGER_CONNECTION_NAME, JsConnectionPointType.TRIGGER, CONNECTION_OPTIONS), new JsConnectionPoint( JsConnectionPointType.INTERSECTION, JsConnectionPointType.INTERSECTION, CONNECTION_OPTIONS ), ]); } override setLines(linesController: JsLinesCollectionController) { const usedOutputNames = this.io.outputs.used_output_names(); if (usedOutputNames.includes(JsConnectionPointType.INTERSECTION)) { this._addIntersectionRef(linesController); } } override setTriggeringLines(linesController: JsLinesCollectionController, triggeredMethods: string) { const object3D = inputObject3D(this, linesController); const blockObjectsBehind = this.variableForInputParam(linesController, this.p.blockObjectsBehind); const skipIfObjectsInFront = this.variableForInputParam(linesController, this.p.skipIfObjectsInFront); const traverseChildren = this.variableForInputParam(linesController, this.p.traverseChildren); const lineThreshold = this.variableForInputParam(linesController, this.p.lineThreshold); const pointsThreshold = this.variableForInputParam(linesController, this.p.pointsThreshold); const intersectionRef = this._addIntersectionRef(linesController); const func = Poly.namedFunctionsRegister.getFunction( 'addObjectToObjectContextmenuCheck', this, linesController ); const options: ObjectToContextmenuOptionsAsString = { priority: { blockObjectsBehind, skipIfObjectsInFront, }, cpu: { traverseChildren, pointsThreshold, lineThreshold, intersectionRef: `this.${intersectionRef}`, }, contextmenu: { callback: `this.${nodeMethodName(this)}.bind(this)`, }, }; const jsonOptions = JSON.stringify(options).replace(/"/g, ''); const bodyLine = func.asString(object3D, `this`, jsonOptions); linesController.addDefinitions(this, [ new InitFunctionJsDefinition(this, linesController, JsConnectionPointType.OBJECT_3D, this.path(), bodyLine), ]); linesController.addTriggeringLines(this, [triggeredMethods], {gatherable: true}); } private _addIntersectionRef(shadersCollectionController: JsLinesCollectionController) { const outIntersection = this.jsVarName(JsConnectionPointType.INTERSECTION); shadersCollectionController.addDefinitions(this, [ new RefJsDefinition( this, shadersCollectionController, JsConnectionPointType.INTERSECTION, outIntersection, `null` ), ]); return outIntersection; } }