@polygonjs/polygonjs
Version:
node-based WebGL 3D engine https://polygonjs.com
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text/typescript
/**
* sends a trigger when an object is clicked
*
*
*/
import {TRIGGER_CONNECTION_NAME} from './_Base';
import {JsConnectionPoint, JsConnectionPointType, JS_CONNECTION_POINT_IN_NODE_DEF} from '../utils/io/connections/Js';
import {JsType} from '../../poly/registers/nodes/types/Js';
import {EvaluatorEventData} from './code/assemblers/actor/ActorEvaluator';
import {BaseOnObjectPointerEventJsNode} from './_BaseOnObjectPointerEvent';
import {JsLinesCollectionController} from './code/utils/JsLinesCollectionController';
import {PointerEventType} from '../../../core/event/PointerEventType';
import {inputObject3D} from './_BaseObject3D';
import {Poly} from '../../Poly';
import {InitFunctionJsDefinition, RefJsDefinition} from './utils/JsDefinition';
import {ObjectToContextmenuOptionsAsString} from '../../scene/utils/actors/rayObjectIntersection/RayObjectIntersectionsContextmenuController';
import {nodeMethodName} from './code/assemblers/actor/ActorAssemblerUtils';
const CONNECTION_OPTIONS = JS_CONNECTION_POINT_IN_NODE_DEF;
export class OnObjectContextMenuJsNode extends BaseOnObjectPointerEventJsNode {
static override type() {
return JsType.ON_OBJECT_CONTEXT_MENU;
}
override isTriggering() {
return true;
}
override eventData(): EvaluatorEventData | undefined {
return {
type: PointerEventType.contextmenu,
emitter: this.eventEmitter(),
jsType: JsType.ON_OBJECT_CONTEXT_MENU,
};
}
override initializeNode() {
super.initializeNode();
this.io.inputs.setNamedInputConnectionPoints([
new JsConnectionPoint(JsConnectionPointType.OBJECT_3D, JsConnectionPointType.OBJECT_3D, CONNECTION_OPTIONS),
]);
this.io.outputs.setNamedOutputConnectionPoints([
new JsConnectionPoint(TRIGGER_CONNECTION_NAME, JsConnectionPointType.TRIGGER, CONNECTION_OPTIONS),
new JsConnectionPoint(
JsConnectionPointType.INTERSECTION,
JsConnectionPointType.INTERSECTION,
CONNECTION_OPTIONS
),
]);
}
override setLines(linesController: JsLinesCollectionController) {
const usedOutputNames = this.io.outputs.used_output_names();
if (usedOutputNames.includes(JsConnectionPointType.INTERSECTION)) {
this._addIntersectionRef(linesController);
}
}
override setTriggeringLines(linesController: JsLinesCollectionController, triggeredMethods: string) {
const object3D = inputObject3D(this, linesController);
const blockObjectsBehind = this.variableForInputParam(linesController, this.p.blockObjectsBehind);
const skipIfObjectsInFront = this.variableForInputParam(linesController, this.p.skipIfObjectsInFront);
const traverseChildren = this.variableForInputParam(linesController, this.p.traverseChildren);
const lineThreshold = this.variableForInputParam(linesController, this.p.lineThreshold);
const pointsThreshold = this.variableForInputParam(linesController, this.p.pointsThreshold);
const intersectionRef = this._addIntersectionRef(linesController);
const func = Poly.namedFunctionsRegister.getFunction(
'addObjectToObjectContextmenuCheck',
this,
linesController
);
const options: ObjectToContextmenuOptionsAsString = {
priority: {
blockObjectsBehind,
skipIfObjectsInFront,
},
cpu: {
traverseChildren,
pointsThreshold,
lineThreshold,
intersectionRef: `this.${intersectionRef}`,
},
contextmenu: {
callback: `this.${nodeMethodName(this)}.bind(this)`,
},
};
const jsonOptions = JSON.stringify(options).replace(/"/g, '');
const bodyLine = func.asString(object3D, `this`, jsonOptions);
linesController.addDefinitions(this, [
new InitFunctionJsDefinition(this, linesController, JsConnectionPointType.OBJECT_3D, this.path(), bodyLine),
]);
linesController.addTriggeringLines(this, [triggeredMethods], {gatherable: true});
}
private _addIntersectionRef(shadersCollectionController: JsLinesCollectionController) {
const outIntersection = this.jsVarName(JsConnectionPointType.INTERSECTION);
shadersCollectionController.addDefinitions(this, [
new RefJsDefinition(
this,
shadersCollectionController,
JsConnectionPointType.INTERSECTION,
outIntersection,
`null`
),
]);
return outIntersection;
}
}