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@polygonjs/polygonjs

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node-based WebGL 3D engine https://polygonjs.com

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/** * return -x * * */ import {Poly} from '../../Poly'; import {JsLinesCollectionController} from './code/utils/JsLinesCollectionController'; import {MathFunctionArg1OperationFactory, PRIMITIVE_ALLOWED_TYPES} from './_Math_Arg1Operation'; import {JsConnectionPointType} from '../utils/io/connections/Js'; const FUNCTION_NAME = 'negate'; export class NegateJsNode extends MathFunctionArg1OperationFactory('negate', { inputPrefix: 'value', out: 'negate', allowed_in_types: [JsConnectionPointType.BOOLEAN, ...PRIMITIVE_ALLOWED_TYPES], }) { protected _coreFunction(shadersCollectionController: JsLinesCollectionController) { Poly.namedFunctionsRegister.getFunction(FUNCTION_NAME, this, shadersCollectionController).asString(''); return FUNCTION_NAME; } }