UNPKG

@polygonjs/polygonjs

Version:

node-based WebGL 3D engine https://polygonjs.com

94 lines (87 loc) 3.19 kB
/** * clamps a vector length * * * */ import {PolyDictionary} from '../../../types/GlobalTypes'; import {JsConnectionPointType} from '../utils/io/connections/Js'; import {ParamlessTypedJsNode} from './_Base'; import {JsLinesCollectionController} from './code/utils/JsLinesCollectionController'; import {Poly} from '../../Poly'; import {createVariable} from './code/assemblers/_BaseJsPersistedConfigUtils'; enum MaxLengthJsNodeInputName { VALUE = 'value', MAX = 'max', } const DefaultValues: PolyDictionary<number> = { [MaxLengthJsNodeInputName.VALUE]: 1, [MaxLengthJsNodeInputName.MAX]: 1, }; const OUTPUT_NAME = 'vector'; const ALLOWED_INPUT_TYPES: JsConnectionPointType[] = [ JsConnectionPointType.VECTOR2, JsConnectionPointType.VECTOR3, JsConnectionPointType.VECTOR4, ]; function functionNameByType(type: JsConnectionPointType) { switch (type) { case JsConnectionPointType.VECTOR2: { return 'maxLengthVector2'; } case JsConnectionPointType.VECTOR3: { return 'maxLengthVector3'; } case JsConnectionPointType.VECTOR4: { return 'maxLengthVector4'; } } } export class MaxLengthJsNode extends ParamlessTypedJsNode { static override type() { return 'maxLength'; } override initializeNode() { super.initializeNode(); this.io.connection_points.set_expected_input_types_function(this._expectedInputTypes.bind(this)); this.io.connection_points.set_expected_output_types_function(this._expectedOutputTypes.bind(this)); this.io.connection_points.set_input_name_function(this._expectedInputName.bind(this)); this.io.connection_points.set_output_name_function(this._expectedOutputName.bind(this)); } override setLines(shadersCollectionController: JsLinesCollectionController) { const input = this.variableForInput(shadersCollectionController, this._expectedInputName(0)); const scalar = this.variableForInput(shadersCollectionController, this._expectedInputName(1)); const varName = this.jsVarName(this._expectedOutputName(0)); const inputType = this._expectedInputTypes()[0]; const variable = createVariable(inputType); const tmpVarName =(variable) ? shadersCollectionController.addVariable(this, variable) :undefined // vector const functionName = functionNameByType(inputType); if (functionName&&tmpVarName) { const func = Poly.namedFunctionsRegister.getFunction(functionName, this, shadersCollectionController); shadersCollectionController.addBodyOrComputed(this, [ {dataType: inputType, varName, value: func.asString(input, scalar, tmpVarName)}, ]); return; } } protected _expectedInputTypes() { const firstType = this.io.connection_points.first_input_connection_type(); const type = firstType && ALLOWED_INPUT_TYPES.includes(firstType) ? firstType : JsConnectionPointType.VECTOR3; return [type, JsConnectionPointType.FLOAT]; } protected _expectedOutputTypes() { return [this._expectedInputTypes()[0]]; } protected _expectedInputName(index: number) { return [MaxLengthJsNodeInputName.VALUE, MaxLengthJsNodeInputName.MAX][index]; } protected _expectedOutputName(index: number) { return OUTPUT_NAME; } override paramDefaultValue(name: string) { return DefaultValues[name]; } }