@polygonjs/polygonjs
Version:
node-based WebGL 3D engine https://polygonjs.com
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text/typescript
/**
* multiplies 2 matrices
*
* @remarks
*
*
*/
import {TypedJsNode} from './_Base';
import {NodeParamsConfig} from '../utils/params/ParamsConfig';
import {JS_CONNECTION_POINT_IN_NODE_DEF, JsConnectionPoint, JsConnectionPointType} from '../utils/io/connections/Js';
import {JsLinesCollectionController} from './code/utils/JsLinesCollectionController';
import {Poly} from '../../Poly';
import {Matrix4} from 'three';
const CONNECTION_OPTIONS = JS_CONNECTION_POINT_IN_NODE_DEF;
export enum Matrix4MultiplyInputName {
m1 = 'm1',
m2 = 'm2',
}
class Matrix4MultiplyJsParamsConfig extends NodeParamsConfig {}
const ParamsConfig = new Matrix4MultiplyJsParamsConfig();
export class Matrix4MultiplyJsNode extends TypedJsNode<Matrix4MultiplyJsParamsConfig> {
override paramsConfig = ParamsConfig;
static override type() {
return 'matrix4Multiply';
}
override initializeNode() {
super.initializeNode();
this.io.inputs.setNamedInputConnectionPoints([
new JsConnectionPoint(Matrix4MultiplyInputName.m1, JsConnectionPointType.MATRIX4, CONNECTION_OPTIONS),
new JsConnectionPoint(Matrix4MultiplyInputName.m2, JsConnectionPointType.MATRIX4, CONNECTION_OPTIONS),
]);
this.io.outputs.setNamedOutputConnectionPoints([
new JsConnectionPoint(JsConnectionPointType.MATRIX4, JsConnectionPointType.MATRIX4),
]);
}
override setLines(linesController: JsLinesCollectionController) {
const m1 = this.variableForInput(linesController, Matrix4MultiplyInputName.m1);
const m2 = this.variableForInput(linesController, Matrix4MultiplyInputName.m2);
const varName = this.jsVarName(JsConnectionPointType.MATRIX4);
const tmpVarName = linesController.addVariable(this, new Matrix4());
const func = Poly.namedFunctionsRegister.getFunction('matrix4Multiply', this, linesController);
linesController.addBodyOrComputed(this, [
{
dataType: JsConnectionPointType.MATRIX4,
varName,
value: func.asString(m1, m2, tmpVarName),
},
]);
}
}