@polygonjs/polygonjs
Version:
node-based WebGL 3D engine https://polygonjs.com
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text/typescript
/**
* returns the manhattan distance between 2 vectors
*
*
*
*/
import {PolyDictionary} from '../../../types/GlobalTypes';
import {isJsConnectionPointArray, JsConnectionPointType} from '../utils/io/connections/Js';
import {ParamlessTypedJsNode} from './_Base';
import {JsLinesCollectionController} from './code/utils/JsLinesCollectionController';
import {Poly} from '../../Poly';
enum ManhattanDistanceJsNodeInputName {
VALUE0 = 'v0',
VALUE1 = 'v1',
}
const DefaultValues: PolyDictionary<number> = {
[ManhattanDistanceJsNodeInputName.VALUE0]: 1,
[ManhattanDistanceJsNodeInputName.VALUE1]: 1,
};
const OUTPUT_NAME = 'val';
const ALLOWED_INPUT_TYPES: JsConnectionPointType[] = [JsConnectionPointType.VECTOR2, JsConnectionPointType.VECTOR3];
function functionNameByType(type: JsConnectionPointType) {
switch (type) {
case JsConnectionPointType.VECTOR2: {
return 'manhattanDistanceVector2';
}
case JsConnectionPointType.VECTOR3: {
return 'manhattanDistanceVector3';
}
}
}
export class ManhattanDistanceJsNode extends ParamlessTypedJsNode {
static override type() {
return 'manhattandistance';
}
override initializeNode() {
super.initializeNode();
this.io.connection_points.set_expected_input_types_function(this._expectedInputTypes.bind(this));
this.io.connection_points.set_expected_output_types_function(this._expectedOutputTypes.bind(this));
this.io.connection_points.set_input_name_function(this._expectedInputName.bind(this));
this.io.connection_points.set_output_name_function(this._expectedOutputName.bind(this));
}
override setLines(shadersCollectionController: JsLinesCollectionController) {
const value0 = this.variableForInput(shadersCollectionController, ManhattanDistanceJsNodeInputName.VALUE0);
const value1 = this.variableForInput(shadersCollectionController, ManhattanDistanceJsNodeInputName.VALUE1);
const varName = this.jsVarName(this._expectedOutputName(0));
const inputType = this._expectedInputTypes()[0];
// color / vector
const functionName = functionNameByType(inputType);
if (functionName) {
const func = Poly.namedFunctionsRegister.getFunction(functionName, this, shadersCollectionController);
shadersCollectionController.addBodyOrComputed(this, [
{dataType: inputType, varName, value: func.asString(value0, value1)},
]);
return;
}
}
protected _expectedInputTypes() {
const firstType = this.io.connection_points.first_input_connection_type();
const type = firstType && ALLOWED_INPUT_TYPES.includes(firstType) ? firstType : JsConnectionPointType.VECTOR3;
return [type, type];
}
protected _expectedOutputTypes() {
const inputType = this._expectedInputTypes()[0];
const outputType = isJsConnectionPointArray(inputType)
? JsConnectionPointType.FLOAT_ARRAY
: JsConnectionPointType.FLOAT;
return [outputType];
}
protected _expectedInputName(index: number) {
return [ManhattanDistanceJsNodeInputName.VALUE0, ManhattanDistanceJsNodeInputName.VALUE1][index];
}
protected _expectedOutputName(index: number) {
return OUTPUT_NAME;
}
override paramDefaultValue(name: string) {
return DefaultValues[name];
}
}