@polygonjs/polygonjs
Version:
node-based WebGL 3D engine https://polygonjs.com
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text/typescript
/**
* returns true if the device is a touch device
*
*/
import {TypedJsNode} from './_Base';
import {NodeParamsConfig} from '../utils/params/ParamsConfig';
import {JsConnectionPoint, JsConnectionPointType} from '../utils/io/connections/Js';
import {JsLinesCollectionController} from './code/utils/JsLinesCollectionController';
import {Poly} from '../../Poly';
const OUTPUT_NAME = 'isTouchDevice';
class IsTouchDeviceJsParamsConfig extends NodeParamsConfig {}
const ParamsConfig = new IsTouchDeviceJsParamsConfig();
export class IsTouchDeviceJsNode extends TypedJsNode<IsTouchDeviceJsParamsConfig> {
override paramsConfig = ParamsConfig;
static override type() {
return 'isTouchDevice';
}
override initializeNode() {
super.initializeNode();
this.io.outputs.setNamedOutputConnectionPoints([
new JsConnectionPoint(OUTPUT_NAME, JsConnectionPointType.BOOLEAN),
]);
}
override setLines(linesController: JsLinesCollectionController) {
const varName = this.jsVarName(OUTPUT_NAME);
const func = Poly.namedFunctionsRegister.getFunction('isTouchDevice', this, linesController);
linesController.addBodyOrComputed(this, [
{dataType: JsConnectionPointType.BOOLEAN, varName, value: func.asString()},
]);
return;
}
}