@polygonjs/polygonjs
Version:
node-based WebGL 3D engine https://polygonjs.com
58 lines (53 loc) • 1.67 kB
text/typescript
/**
* get a texture
*
*
*/
import {TypedJsNode} from './_Base';
import {NodeParamsConfig, ParamConfig} from '../utils/params/ParamsConfig';
import {
JsConnectionPoint,
JsConnectionPointType,
// ReturnValueTypeByJsConnectionPointType,
} from '../utils/io/connections/Js';
import {NodeContext} from '../../poly/NodeContext';
import {Poly} from '../../Poly';
import {JsLinesCollectionController} from './code/utils/JsLinesCollectionController';
class GetTextureJsParamsConfig extends NodeParamsConfig {
/** @param the texture node */
node = ParamConfig.NODE_PATH('', {
nodeSelection: {
context: NodeContext.COP,
},
dependentOnFoundNode: false,
computeOnDirty: true,
});
}
const ParamsConfig = new GetTextureJsParamsConfig();
export class GetTextureJsNode extends TypedJsNode<GetTextureJsParamsConfig> {
override readonly paramsConfig = ParamsConfig;
static override type() {
return 'getTexture';
}
override initializeNode() {
this.io.outputs.setNamedOutputConnectionPoints([
new JsConnectionPoint(JsConnectionPointType.TEXTURE, JsConnectionPointType.TEXTURE),
]);
}
override setLines(shadersCollectionController: JsLinesCollectionController) {
const node = this.pv.node.node();
if (!(node && node.context() == NodeContext.COP)) {
return;
}
const nodePath = `'${node.path()}'`;
const varName = this.jsVarName(JsConnectionPointType.TEXTURE);
const func = Poly.namedFunctionsRegister.getFunction('getTexture', this, shadersCollectionController);
shadersCollectionController.addBodyOrComputed(this, [
{
dataType: JsConnectionPointType.TEXTURE,
varName,
value: func.asString(nodePath),
},
]);
}
}