@polygonjs/polygonjs
Version:
node-based WebGL 3D engine https://polygonjs.com
54 lines (49 loc) • 1.63 kB
text/typescript
/**
* get a material
*
*
*/
import {TypedJsNode} from './_Base';
import {NodeParamsConfig, ParamConfig} from '../utils/params/ParamsConfig';
import {JsConnectionPoint, JsConnectionPointType} from '../utils/io/connections/Js';
import {NodeContext} from '../../poly/NodeContext';
import {JsLinesCollectionController} from './code/utils/JsLinesCollectionController';
import {Poly} from '../../Poly';
class GetMaterialJsParamsConfig extends NodeParamsConfig {
/** @param the material node */
node = ParamConfig.NODE_PATH('', {
nodeSelection: {
context: NodeContext.MAT,
},
dependentOnFoundNode: false,
computeOnDirty: true,
});
}
const ParamsConfig = new GetMaterialJsParamsConfig();
export class GetMaterialJsNode extends TypedJsNode<GetMaterialJsParamsConfig> {
override readonly paramsConfig = ParamsConfig;
static override type() {
return 'getMaterial';
}
override initializeNode() {
this.io.outputs.setNamedOutputConnectionPoints([
new JsConnectionPoint(JsConnectionPointType.MATERIAL, JsConnectionPointType.MATERIAL),
]);
}
override setLines(shadersCollectionController: JsLinesCollectionController) {
const node = this.pv.node.node();
if (!(node && node.context() == NodeContext.MAT)) {
return;
}
const nodePath = `'${node.path()}'`;
const varName = this.jsVarName(JsConnectionPointType.MATERIAL);
const func = Poly.namedFunctionsRegister.getFunction('getMaterial', this, shadersCollectionController);
shadersCollectionController.addBodyOrComputed(this, [
{
dataType: JsConnectionPointType.MATERIAL,
varName,
value: func.asString(nodePath),
},
]);
}
}